Football/Soccer Session (Moderate): U12 Dribbling/Running with the ball (Start Time: 2023-06-08 18:00:00)

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Cormac Cleary

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Cormac Cleary
Name: Cormac Cleary
City: Rockwood
Country: Canada
Membership: Adult Member
Sport: Football/Soccer
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Description

Oakville Soccer Club U12 

Technical: Dribbling/running with the ball: 

Dribbling/Running with the ball Technique Distinguish between the two and when andwhere (on the pitch) you would perform

 

Tactical:  Width & Depth: The attacking team looks to stretch the opponents defensive shape. The attackers use the width pull defenders out of their shape and create space

The attackers move the ball to change the point of attack in an effort to find space between or behind the defense.

Physical: Agility/Balance/coordination 

Social/Emotional: Listening/interaction

Psychological: fun, confidence, feeling safe

Objective : Create plenty of opportunities for players in 1v1 situations to practice their moves and dribbling skills. To find openings and dribble/run with the ball.
Football/Soccer Session Plan Drill (Colour): Arrival Activity

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Football/Soccer Session Plan Drill (Colour): Arrival Activity
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Arrival Activity (10 mins)

Rondos 4 v 1 or 4 v 2 : followed by warm up 10 min

 


Football/Soccer Session Plan Drill (Colour):  Station 1 1v1 attacking & defending

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Football/Soccer Session Plan Drill (Colour):  Station 1 1v1 attacking & defending
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Station 1 1v1 attacking & defending (15 mins)

1v1 Dribbling/running with the ball -12:2 work/rest

 

Organization: 20 x 20 field size gates per game (5m)

 (Adjust to players needs/challenges) 10/12 players 2 teams of  5/6 players per team 

 

Equipment: cones, balls, bibs pug nets

 

 

Procedure:  Pick a team to start (blue)  The attacker looks to drive into the scoring zone and score. As soon as the blue scores the red player can attack and the blue player becomes the defender. The Attacker must be in the scoring zone to score.

 

If the defender wins the ball,  they become the attacker and look to score through the opposite gates. passing or dribbling through the gate. through a gate equals 1 points dribbling through equals 3 points. 

 

1) Allow players to decide on how many points an action is worth. 



 

Objective: When to Dribble/Run with the ball?

 

Running with the ball:  look to take big touches with the ball  and get to the open space scoring zone  as quick as you can. 

 

Dribbling:

See the ball/player, attack with speed use your laces, small touches change speed change direction 

 

Q: When/where is a good time to dribble ? 

A: The Opponents attacking third, as you can recover and look to win the ball back.


Football/Soccer Session Plan Drill (Colour):  Station 2 :Dribbling Unopposed

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Football/Soccer Session Plan Drill (Colour):  Station 2 :Dribbling Unopposed
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Station 2 :Dribbling Unopposed (15 mins)

Organization: 25mx 20m (Adjust to Players needs)

 

Activity: Dribbling/ running with the ball 

Procedure: Players (Length wise) are in groups of three looking to dribble from one side to another. Player(width  wise) are looking to pass it to their teammate on the opposite side. The pass must be on the ground. Players dribbling need to be aware of other players dribbling, and also balls going back and fourth. 

 

Every time a player gets to the other side they get a point, Players dribbling look to get to the other side as many times as they can within 1 min. 

 

Players passing to each other get a point if they are successful playing to their partner through traffic.

 

Every player get a chance to dribble and to pass who can get the most points.

 

Coaching Points:  Head up see the player see the ball , when dribbling keep the ball close using your laces to push the ball, change speed change direction.


Football/Soccer Session Plan Drill (Colour):  Station 3: Game  7 v 7 0r 9 v 9

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Football/Soccer Session Plan Drill (Colour):  Station 3: Game  7 v 7 0r 9 v 9
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Station 3: Game 7 v 7 0r 9 v 9 (15 mins)

 Game:  7 V 7  or 9 V 9   : 20 MIN 5:1 WORK/REST

 laws of the Game, retreat line, kick ins, corners, goal kicks 

Allow players to pick or come up with their team names 

 

Key words: Create space (Width & Depth)  openings/space attack it , dribble, change speed/direction1 v1 moves (feint, step over scissors) 

Guided Questions:1) How do we create an opening? 

2) what do we do if we see an opening?

 Answers: 1) make the opponent move , create width & Depth 

2) pass or dribble through it

 

OBSERVE: SEE IF PLAYERS ACCELERATE INTO SPACES TO ELIMATE DEFENDERS

 

  


Football/Soccer Session Plan Drill (Colour): Endzone Game Thursday

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Football/Soccer Session Plan Drill (Colour): Endzone Game Thursday
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Endzone Game Thursday (15 mins)

 

End Zone Game: 12-15min 12:3 work/rest  

7v7 , 8 v8 or 9 v 9  

 

Objective: Looking to exploit space to create opportunities to run with the ball and scoring by dribbling and beating players 1 v 1 

Set Up:   60 x 4om  with end zones, bibs, cones, balls

 

Procedure: Each team is given an end zone to defend and an end zone to attack. The team in possession must try to dribble the ball into the opposition’s end zone.

 

Rules/Constraints

  • A goal is scored when a player dribbles past a defender and into the opposition’s end zone
  • After a goal is scored, the opposing team starts with ball from inside its end zone.
  • (other team must back up to retreat line ). If the ball goes off the side of the pitch the game is restarted with a grounded pass from where the ball left the pitch

Progression:

Passing game

Players now  can score goals by making a pass to a player running into the end zone. This rule encourages creative play through passing and forward runs off the ball.

      Width & Depth: The attacking team looks to stretch the opponents defensive shape. The attackers use the width pull defenders out of their shape and create space

              The attackers move the ball to change the point of attack in an effort to find space between or     behind the defense.

 

The player in possession can  make a pass into the end zone as the player runs to receive the ball. The running player must not arrive in the end zone before the ball. large space - well encourage individuals to drive into space running with the ball. Tighter space players may look to dribble and take players on (dribbling)

 

Allow players to pick their team name, If the players passes to a teammate v's dribbling in how many points is each action worth.


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