| Name: | Matt Brewer |
|---|---|
| City: | Seattle |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Tech: Dribbling/RWTB with 8 surfaces
Tact: when to RWTB vs dribble
Phys: ABCS
Social: fun, competitive, enjoyment

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Technical Phase:
set up 10 x 20 channel which can be divided into 3 equal boxes, players work in groups of 3 split at each end with ball starting with team of 2 players. player dribbles ball down the channel and stops ball for team mate who then takes over.
change variation of pattern:
1. running with the ball
2. must dribble to a cone to perform skill move
3. must dribble to the wall 3 times
4. add a defender/object to perform skill move
AT:90 R:20 I:4
Coaching Points:
previous points
body position when driving - open and scanning
ronaldo into messi touches when space is smaller
change of speed/direction
creativity - use of arm and body
Q: why are we using laces/outside to run? A:push out of feet and control into Messi touches

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Skill Phase 1:
Progress into the channels with 1 defender, 1 attacker and 1 server.
server players attacker who must dribble to end line for a point. Defender cannot leave middle zone.
Progress: Defender can go anywhere on channel, attacker stops the ball on side channel for 1 point of end line for 3 points.
Defender can pass to server for a point or dribble to opposite end line for 3 points.
3 attempts and rotate.
AT:2 R:1 I:4
Q: how do you know which gate to attack? A: position of defender and space to run vs dribble

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SKill Phase 2:
set up 15 x 30 channel or relevent to players and split into thirds. 1 GK and 2 defenders who start on line. attacker dribbles through the boxes to goal. 1 point for each box broken into and 2 for a goal. if defender wins ball they receive a point and attacker leaves box.
Progress:
Defenders can enter any square
change start position
AT:4 R:1 I:3
Coaching Points:
Previous Points
cues:
shift of defender to create space
hesitation
space available to run into
Q:where would you run with the ball A: to goal/area available/area to cut of defender
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Technical Warm Up: (15 mins)
Technical Warm Up:
Set up area suitable to players and age, using 3 boxes with different sizes working from large to small with a color each.
Players dribble ball around area playing a variation of games: tag; knockout; marbles in a competitive environment.
on a color command, players are not allowed to leave that square.
AT:2 R:30 I:4
Coaching Points:
scanning with head
use of 8 surfaces
Ronaldo/Messi touches
change of speed/direction
Q: when do we run with the ball? A: when area is available with no players