James Oates
| Name: | James Oates |
|---|---|
| City: | Rye |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As above
Instructions:
Players dribble out to centre line and the perform an 'Pull Push'. After doing so they take the ball to Progress to a 'Stop Tap'.
Coaching Points:
- Pinky toe to dribble
- Keep ball close, touch on every step
- Correct execution of stop start
- Ball out of feet
- Head up after stop start
- Accelerate out of stop start
Progressions:
- Use weaker foot on every other go
- Go at same time as partner and beat them to the line. Player A always initiates stop start but must be done before mid-line.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As above
Instructions:
Blues go 1v1 against Whites. Defender cannot cross centre line (red) until attacker enters that zone. Play for two mins then switch roles. If defender wins the ball then they try to score in opposie goals.
Coaching Points:
- Keep ball close
- Protect ball from defender with furthest foot
- Be aware of defender's position
- Use of changes in speed moves to lose defender
- Use of turns to lose defender
- When to use a turn and when to use a stop-start
Progression:
- Remove centre line. Game is live from first touch.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: 3v3 games.
Instructions: Can only pass backwards.
Coaching Points:
- Look for opportunity to fake the pass and beat the defender with a stop start.
Progressions:
- Bigger space/smaller space

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
3v3 game - 3 teams - Winners stay on
Coaching Points:
- When to use a turn and when to use a stop-start in a game situation.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm up
On Arrival: Pairs Juggling - SAQ, Ball Mastery (stop/go)
Organization:
As above
Instructions:
White team start as the attackers. Attackers score by getting to either cone before the defender does.
Attacker has 7 seconds to win the game by getting to either line. Swap roles after each go.
Coaching Points:
- Be positive, attack the space
- Awareness of the defender
- Use of stop-starts to slow the defender down
- Quick turns if the defender gets ahead
Scenarios:
- Defender behind - Speed up
- Defender level, space infront - Stop start
- Defender level, space behind - Turn
- Defender ahead - Turn