Sam Bright
| Name: | Sam Bright |
|---|---|
| City: | Cardiff |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Organisation (Practice Layout & Transition)
x14 players,
x7 bibs
x8 cones
x10 balls,
x2 goals
Delivering accurate crosses, movement in box, finishing under pressure.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Adaptations (Progressions & Regressions):
Crossing drill, 20 minute duration, 7 players in 2 teams rotating after 5 minutes.
A line of cones on either side of pitch creates a 'winger' channel, x2 players in each channel.
x3 attackers wait in the box to receive the crossed ball, x1 on front post stationary, x1 on back post stationary and one outside of box making a run into centre of box to meet crossed ball. This will simulate meeting a crossed ball both from a stationary position and on the move.
Players in the channel alternate between sides and take turns running with the ball through the channel into the shaded area from where they will perform a cross towards attackers in box who are looking to get a connection directed at goal.
This can be further progressed by adding stationary defenders from the resting team of 7 and/or a goalkeeper.
Challenges, Conditions or Targets:
Conditions could involve amount of touches allowed in shaded areas, type of cross (driven or floated) and changing the desired recipitant of the cross (front, back, middle)
Challenges could involve which foot is used from which side to cross the ball, how the attackers can score (headed, volley, strike) and which area of the box the winger targets with the cross (short or deeper cross).
Targets could be number of successful crosses into danger box, how many crosses assist a shot on target.
Mechanics:
Same as mechanics involved in warm up drill,
moving the ball at pace (which part of foot, strength of touch),
foot on the ball to stop or cusioned touch to slow pace of ball,
head up to look at target area,
area of foot dependent on type of cross (side of big toe for floated cross, laces for driven cross)
part of ball to strike,
watching approach of ball and preparing body to recieve
a jump if required matching the approach and height of ball
forehead to be used to header ball
neck back and move forward into contact to generate power,
facing area you want ball to go or changing direction of head on impact to change tragjectory of ball
swinging foot toward the ball to impact at moment of arrival with side of boot/laces
locked ankle to generate power,
knee over ball to keep shot below crossbar
angle of foot on impact facing area of goal or are aiming for

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Adaptations (Progressions & Regressions):
7v7 on half pitch (x2 gks, x4 wingers, x4 defenders, x4 attackers.
20 min game.
Small sided match with conditioned opposistion.
Wingers have a channel from halfway line to goal line in which only they can occupy.
Wingers can move the ball unopposed in their channel but have to remain in their channel and have to cross into the box. No other players can enter wingers channels.
Players with in middle of pitch can move freely (outside of channels) challenge each other and turn over possession, they are encouraged to move the ball out wide to the channel when they can.
x2 attackers attack the winger's cross but can be marked by defenders which encourages them to make runs and find space.
Attackers can only score within 3 touches of receiving a crossed ball.
Challenges, Conditions or Targets
Conditions are specified in the rules of the game but can be relaxed during match to progress/regress or make more realistic.
A challenge would be to score within a certain number of touches from cross, can be increased/decreased to progress/regress drill. An individual challenge could be how many crosses that are met by teammates.
A target could be how many shots on goal or goals scored with head/volley.
Conditions can be relaxed for last 5 ins of drill to become more natural to the game and realistic
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Warm up drill. (10 mins)
Adaptations (Progressions & Regressions):
Simple warm up drill for 10 mins involving 14 players (paired).
Players perform a long lofted pass to their partner who receives and controls the ball.
One ball between each pair if the drill starts from the right of the goal and rotates anti-clockwise it would mean that each player has performed a long pass and controlled a long pass in one complete rotation.
This drill is unopposed and encourages players to work on technique of accurate lofted passes and the control of a lofted pass. Additional balls are placed around parimeter to keep drill 'flowing' if balls are mispassed.
Challenges, Conditions or Targets:
Condition is that a passes shoud be attempted as a lofted pass.
Challenge could be reducing number of bounces before it reaches partner, setting an area that ball needs to be controlled in.
Target could be fewest bounces, fewest touches to control, points for an accurate pass and good control.
Mechanics:
Good approach to ball
Target area identified
Eyes on the ball
Open body stance to promote height
Facing direction you want to pass to
Part of foot that you perform lofted pass with, part of the ball the foot connects with
Leaning back to promote height
Quality of pass (weight, accuracy)
Following flight of incoming pass
Preparing body shape for receiving ball
Cushioned connection with the ball (chest, foot or thigh)
Trapping the ball with underside of boot to stop movement or redirecting momentum towards where you want to move