Football/Soccer Session (Moderate): 08-10-22 - Creating Pressure Zone in Final Third

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Sam Gahan

Profile Summary

Sam Gahan
Name: Sam Gahan
City: Brisbane
Country: Australia
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Screen 1

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Football/Soccer Session Plan Drill (Colour): Screen 1
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Screen 1

Players Expected:

Ben Wood

Monte Radburn

Jaidan Richardson

Zac Vellacott

Brandon Roche

Jase Sampson

Mirko Crociati

Jacob Bigby

Wade Hall

Riley Wilmot

Klayton Souza

Tom Fowler

Wilfred Phillip

Alick Gaske

Jack DeBortoli

Jackson Franke

Jaydahn Hearn

Jake Stoner

Jok Ayii (U23s)

Mo Elamir (U23s)

Mareng Mareng (U23s)

Ben Anderson (U23s)

Brock Smith (U23s)

AJ Fofana (Trial)

Akok Deng (Potential Signing)

Aaron Picker

Jacob Austin


Football/Soccer Session Plan Drill (Colour): Football Sprints

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Football/Soccer Session Plan Drill (Colour): Football Sprints
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Football Sprints

Underload Sprints 


15m Sprints

8x 50%

6x 75%

4x 100%

Players start ahead of line - dribble down 10m pass to the next set of players who begin their dribbling/sprint and players finish final 5m sprint to go to back of line


Football/Soccer Session Plan Drill (Colour): Passing Practice

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Football/Soccer Session Plan Drill (Colour): Passing Practice
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Passing Practice

GM Moment: Defensive Organisation
Principle: Create an active pressure zone around the ball
Sub-Principle: Lead by forward line – driven by second line
Practice Explanation: 18m x 18m grid with a 2nd 8m x 8m grid in the middle. Ball starts in the middle with yellow's in possession in a 4v2 - reds. Once reds win it they transition out to 4 awaiting players - to make a 6v4 


Progression: Limit touches

Yellows gets a point if they force reds to lose it out of the grid.


Key Messages:

Press into a direction

Cut off half the grid

Body positioning

Pressing Cues - Bad Touch, Bad Pass, Bad Body Position

Press = Sprint

Press to make a mistake

Use body to win the ball


Number of Players: 10 players
Duration: 6x 90sec - 45sec R


Football/Soccer Session Plan Drill (Colour): Positioning Game

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Football/Soccer Session Plan Drill (Colour): Positioning Game
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Positioning Game

GM Moment: Defensive Organisation
Principle: Create an active pressure zone around the ball
Sub-Principle: Lead by forward line – driven by second line
Practice Explanation: 18m x 28m grid - split into 3 horizontal zones - 8m - 12m - 8m. Possession game - get a point for 10 consecutive passes - or switching from one wide zone to the other. Can get 3 points for winning the ball or 2 points for forcing the team in possession to kick it out.

Defensive teams rule is if the ball is in a wide zone they can not have defenders in the opposite wide zone.

If less than 14 players - adapt to a minimum of a 5v5.


Progression: Limit touches


Key Messages:

Press into a direction

Cut off half the grid - Press one way

Body positioning

Pressing Cues - Bad Touch, Bad Pass, Bad Body Position

Press = Sprint

Press to make a mistake

Use body to win the ball

2nd pressing player cover

Create pressure around the ball


Number of Players: 14 players 
Duration: 6x 90sec - 45sec R



Football/Soccer Session Plan Drill (Colour): Game Training

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Football/Soccer Session Plan Drill (Colour): Game Training
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Game Training

GM Moment: Defensive Organisation
Principle: Create an active pressure zone around the ball
Sub-Principle: Lead by forward line – driven by second line
Practice Explanation: Ball always starts with GK for red team. Red team is trying to build up into the zone (2 points) and score a goal (1 point). Yellows trying to win the ball as quickly as possible (8 seconds - 4 points; 10seconds -3 points; 12 seconds- 2points; 13+ 1point) + score a goal within 10 seconds.


Progression: 

Force reds to play forward in a time limit to create more game realistic frantic play in situations

Lock yellows into one half of the field (vertically) to encourage more pressing as a unit and showing higher success rate v being switched against with players covering the switch.


Key Messages:

Number of Players: 18 players + 2GKs - 20 players
Duration: 20-25minutes


Football/Soccer Session Plan Drill (Colour): Training Game

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Football/Soccer Session Plan Drill (Colour): Training Game
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Training Game

GM Moment: Defensive Organisation
Principle: Create an active pressure zone around the ball
Sub-Principle: Lead by forward line – driven by second line
Practice Explanation: 7v7 (+1 GK each) on larger field - 3v3 + 1 for resting team in smaller field with mini goals.


Number of Players: 21 + 2GKs - 23players

Duration: 9x 90secs - 45s rest


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