Football/Soccer Session (Moderate): Back to Goal and Vision Games

Profile Summary

Timothy Grinstead
Name: Timothy Grinstead
City: Palmyra
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Messiah Back to Goal Warmup

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Football/Soccer Session Plan Drill (Colour): Messiah Back to Goal Warmup
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Messiah Back to Goal Warmup

Setup:  4 cones with mannequin, coach, or diamond of cones in the middle to simulate defender.  2 to 3 players in each line.  Use multiple grids if needed.

Game:  C player shows to ball in front of mannequin; A plays to C.   C performs specific turn move dictated by coach, and then passes back to the line they came.  

As soon as C takes first touch.  D begins to show into receive a pass in front of mannequin from B. 

Turn Moves:  Cross body touch and pass; outside hook to beat def; fake and take; double move - touch out and cruyff back in; double move - touch away and cruyff; J Hook or Gomez turn (inside spin); Inside touch behind defender; touch, step over, and turn; touch scissor and turn

Coaching:  Details of touches and turn;   receiver sprint into show and get out quick;  Scan as you come in; Passer should make ball arrive at the same time receiver arrives;  Passes need correct pace to make turn count.


Football/Soccer Session Plan Drill (Colour): Circulation Rondo

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Football/Soccer Session Plan Drill (Colour): Circulation Rondo
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Circulation Rondo

Setup:  Big enough box to support players.   More players on outside than each team has inside (picture shows 8 outside neutrals; each team has 5 central).   Players on outside all hold two cones in hands.  One color cone to match each team.   Half the players on outside have orange cones on top; half start with blue cones on top.  

Game:  Every time a player plays a ball to an outside player, the outside player must flip their cone to the other color.   Outside players still play with the team that passed to them (not which cone is showing.)    One team wins when all of the cones on the outside show their team color.  

Coaching:  Don't try to score every time; play possession until opportunity presents itself.  Scan all the time; plan before ball arrives.  Where do we need to get ball?  Defense press together to win ball.


Football/Soccer Session Plan Drill (Colour): Turning Comp

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Turning Comp
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Turning Comp

Setup: two teams lined up diagonally from each other.

GAME: Blue is defending first. They send a ball into a checking orange runner.   No one can move and pass is not made until the orange player starts checking.   All 4 players begin play as soon as ball is in play.  

Receiving orange player may turn or combine with oncoming orange player. (simulates back to goal decision making.)

AFter 5 minutes, teams switch roles

Coaching:  Scan plan and play.   Shoulder check on run in to make decision ahead of time.   What is ball doing?   Decision is based on defender and ball.   Then plan quick and score.


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