Jason Carpenter
| Name: | Jason Carpenter |
|---|---|
| City: | Jersey, UK |
| Country: | Jersey |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Session progression focusing on 1 v 1 decsion making in game situations. Ends with a rapid fire shooting session which encompasses 1 v 1's

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1. The objective is to develop decision making based on the movt. of the ball, attacker & defender, along with execution of technique.
2. The skillset required will include getting into line, trevelling down the line with effective footwork, block saves, smother/dive saves & possibly secondary saves
a) The attacker starts on the pole as indicated. The defender starts on the cone as indicated
b) The server passes the ball to the attacker, goalside of the pole as indicated. The defender MUST wait at the cone until the attacker's 1st touch
c) Once they have received the pass, the attacker dribbles the ball toward goal - they can decide to shoot or try to go around the GK. If both options are not being taken, the coach should stipulate that the attacker must try both things.
d) The defender chases the attacker as soon as they have taken their 1st touch. they should try and prevent the goal - this ensures game pace realism and realistic defensive movt.
e) Alternate to work both the left & right side of the pitch
nb. The 'keeper should start in position for a long range shot from the server and adjust into line and down the line (indicated by the yellow double headed arrow) as appropriate based on the movt. of the ball & the players. The GK may also be able to beat the attacker to the ball through quick, effective decision making (most likely using the smother/dive technique)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1. The objective is to develop decision making based on the movt. of the ball, attacker & defender, along with execution of technique.
2. The skillset required will include getting into line, trevelling down the line with effective footwork, block saves, smother/dive saves & possibly secondary saves
a) The attacker starts on the pole as indicated. The defender starts on the cone as indicated
b) The server passes the ball to the attacker, either goalside of or behind the pole as indicated. The defender MUST wait at the cone until the attacker's 1st touch. This requires the GK to wait & move accordingly based on passing variations
c) Once they have received the pass, the attacker dribbles the ball toward goal - they can decide to shoot or try to go around the GK. If both options are not being taken, the coach should stipulate that the attacker must try both things.
d) The defender chases the attacker as soon as they have taken their 1st touch. they should try and prevent the goal - this ensures game pace realism and realistic defensive movt.
e) Alternate to work both the left & right side of the pitch
nb. The 'keeper should start in position for a long range shot from the server and adjust into line and down the line (indicated by the yellow double headed arrow) as appropriate based on the movt. of the ball & the players. The GK may also be able to beat the attacker to the ball through quick, effective decision making (most likely using the smother/dive technique). If the GK begins anticipating the pass, & moves early, the server can also shoot from long range to catch them out

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
This drill is designed more as a fast workout for the goalkeeper, who has to make saves rapidly, get back up, 'set' and try to save again.
Organisation:
Goal (size dictated by age of player); goalkeeper; several players, each with a ball.
Drill:
The goalkeeper works continuosly until all of the players have taken shots to attempt to score. To allow the goalkeeper to have an idea of where the next shot is coming from, ideally, the coach should instruct that a pattern is followed i.e. left - centre - right - left - centre - right - etc.
As soon as a player has taken their shot, then after the goalie has made their save, they should get to their feet quickly, re-position themselves to close the angle of the next player that will shoot, get into the 'set' position and attempt to save again.
This will be a tough physical workout for the goalkeeper, as it is continuous movement for maybe 1-2 minutes dependent on how many players are available.
Progressions:
Rather than shots from the edge of the box, introduce 1 v 1 against the goalie
Have the coach drop the ball in front of the scoring players so they shoot as 'volleys'
Instruct that players from the left have to shoot only with their left, and vice versa on the right.
Key points:
Goalkeepers to get to their feet quickly
Look to close down the angles to lessen the chance of players scoring
Fast feet to move positions
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Functional 1vs. 1 (a) (15 mins)
1. The objective is to develop decision making based on the movt. of the ball, attacker & defender, along with execution of technique.
2. The skillset required will include getting into line, trevelling down the line with effective footwork, block saves, smother/dive saves & possibly secondary saves
a) The attacker starts on the pole as indicated. The defender starts on the cone as indicated
b) The server passes the ball to the attacker, behind the pole as indicated. The defender MUST wait at the cone until the attacker's 1st touch
c) Once they have received the pass, the attacker dribbles the ball toward goal - they can decide to shoot or try to go around the GK. If both options are not being taken, the coach should stipulate that the attacker must try both things.
d) The defender chases the attacker as soon as they have taken their 1st touch. they should try and prevent the goal - this ensures game pace realism and realistic defensive movt.
e) Alternate to work both the left & right side of the pitch
nb. The 'keeper should start in position for a long range shot from the server and adjust into line and down the line (indicated by the yellow double headed arrow) as appropriate based on the movt. of the ball & the players