Name: | John Sommercamp |
---|---|
City: | Roseville |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-Up: Size based on age (32x8 - 40x20)
Timing: 2-4 mins on each rotation
Objective: Technical development, 1-2 touch at all times, identifying the situations
Coaching Points:
- Movement before ball arrives (check away)
- Quality of pass/1st touch
- Movement after pass
- Quality of finishing
- Reading the movement of defenders
- Awareness at all times
** Relate to positions **
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
40x30 or 30x20 field (depending on age)
2v2 Santa Claras (flying changes)
2v2 - if ball goes out or is scored on your defending half, you and partner leave field and are replaced by 2 new players who dribble onto field.
Balls always start with players lined up on the right side of goal.
**No more than 8-10 players per group**
Coaching Points
Use width to make space
Speed of play
Communication
Decision making
Progressions
Add Competition - first to 5/10/15/20 goals
1-touch finish (only if the group is very strong)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: 30x40 yd grid. 4 players on each team with 2 neutral playes in the endzones. 1 ball
Instructions:- Possesion Game with endzones.
-Players in the middle try and score by playing the ball to each neutral player in the same possesion.
-Neutral Players Cannot move on to field but can move up and down endzone. Defenders are not allowed to enter zone
-Switch Endzone players after 2-3 mins
Coaching Points: -Movement off of the ball
-Good weighted pass
-Find open space
-Targets need to find gaps to receive ball from team.
Progressions: Move to scrimmage with goals
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
10x15 yard area
4 players (as above)
Work for 45 seconds then change with partner
Receiving player always starts behind other receiver
A: Throw to control & pass (ball on floor and in air) (4 mins)
B: Throw to turn/control & pass to opposite side (ball on floor and in air) (4 mins)
C: Throw to cusioned header (4 mins - x2 each)
D: Straight pass to spin/turn & pass to opposite side (4 mins - x2 each)
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Robin Hood (10 mins)
Robin Hood
Object of the game is for one player from each team to get a football and dribble it back to his teams corner
When the player gets back to his corner he tags the next player to go to the middle and get another football
Game ends when there are no balls left in the middle and the team with the most balls is the winner.
Variation 2
Players can now, one at a time go and take a ball form any of the other corners and bring it back to their teams corner
Coach can decide when game finishes and the team with the most footballs is the winner
Variation 3
With all the balls back in the middle the players can all go at once and retrieve balls from the middle and return them to their square. When all the balls in the middle are gone they can steal balls from their opponents squares. On the coaches call the game is over and the team with the most balls wins. Players are now dribbling in traffic which requires additional focus.