Jeremy Brown
Name: | Jeremy Brown |
---|---|
City: | Brooklyn |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Focus: Technical
Subject: Passing & Receiving
Secondary Subject: Anticipation & Movement
Overview:
The New York Red Bulls Training Programs follow a researched and proven approach to player development. The following information introduces our philosophy, player development rationale, and the methods that are used to deliver our curriculum.
Mission Statement:
To offer unparalleled support and education to the youth soccer community.
Player Development Philosophy:
Create a FUN and CHALLENGING environment where players have the opportunity to LEARN.
Player Development Rationale:
The New York Red Bulls Academy operates a building block approach to player development. Players follow an initial path heavily focused on technique and skill development, and as competency increases tactical elements are introduced. Within each building block an extensive curriculum is designed to focus on the necessary skill set. Proficiency within each block is important to ensure that the player has acquired the required skills to support their development at the next stage of the curriculum. Each building block is tied closely together. As a player progresses through the system they will continue to work on elements of preceding stages to ensure they are consistently and simultaneously challenged on both fundamental and advanced levels.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
60x20. Open space. Space split into thirds. Players in pairs with one ball per pair. Coach in center of area with two pinnies, different colors.
Instructions:
Free-form dribbling in area, passing between players in pairs.
Coaching Points:
Observe Target (head up)
Choose technique based on distance/space
Non kicking foot placed to side, slightly behind the ball
Body weight forward chest and knee over the ball at contact
Follow through
Passing quality to help next players next action - weight, accuracy, foot, space, timing, disguise
Dribbling with head up - coach calls 'pinnie!' and players need to chout out color of pinnie being held i the air.
Progressions:
P: Swap pairs - have to pass to someone other than partner
P: Swap soccer balls
P: Have to pass from one third into different third
P: Add competition - first pair to ten passes wins - have to pass from one zone into a different zone
P: As last progression but first pair ro twenty passes and points awarded for pass are based on how many zones the ball goes through
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
60 x 20 yard/square
Two cones as gate
Two outside cones per gate
Two groups
Multiple balls with A players
Instructions:
Player A runs to gate and passes to player B, continues run and joins back of B line. Player B repeats joining the back of A line. Add extra channels based on number of players.
Coaching Points:
Checking to ball
Checking sholder
Prepared to receive ball - on toes, anticipating
First touch in direction of movement
Shield if necessary
Weight of pass
Accuracy of pass
Head up
Ankle locked, toe up
Supporting foot
Moving - ball in front of player
Stationary - ball to player
Progressions:
P/R - Increase/Decrease distance for the pass
P/R - Increase/Decrease gap between gate
P - Increase speed
P - Player passes ball from stationary position, opposite player runs to gate to receive, turns in between gate and outside cone, passes to player on own side and runs to back of own line.
P - Player with ball dribbles around wide cones instead of gate prior to passing.
P - Add competition. First group to get to 10/15 passes per player wins.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
60x20 field - x 2 based on numbers
Number of teams based on numbers
Two zones
Number of players per team based on numbers
Instructions:
Keepaway progressing to small-sided game. Progressions will lead coaching points.
Coaching Points:
Checking to ball
Checking sholder
Prepared to receive ball - on toes, anticipating
First touch in direction of movement
Shield if necessary
Weight of pass
Accuracy of pass
Head up
Ankle locked, toe up
Supporting foot
Moving - ball in front of player
Stationary - ball to player
Progressions:
P - First team to 10 or 20 passes
P - Passing needs to go through more than 4 zones before shooting to goal
P - 1 and 2 touch passing
P - Two concurent games, team to get to hightest number of consecutive passes wins.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Full-field, two goals at each end, 9 v 9. Adjust based on number of available players.
Instructions:
Free play, all rules in play, game like environment.
Coaching Points:
General comments on passing/receiving plus reiterate coaching points.
Alt - Two concurrent small sided games.
Checking to ball
Checking sholder
Prepared to receive ball - on toes, anticipating
First touch in direction of movement
Shield if necessary
Weight of pass
Accuracy of pass
Head up
Ankle locked, toe up
Supporting foot
Moving - ball in front of player
Stationary - ball to player
Homework:
10 minutes juggling practice every day.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warmup (10 mins)
Organization:
20 x 20 yard/square
4 v 1 players
1 ball
Instructions:
Player in middle attempts to retrieve ball from outside players. Playing turning over possession replaces player in middle.
Coaching Points:
Ball control
Speed of play
Head up
Movement off ball
Communication
Accuracy of pass
Progressions:
P/R - Decrease/Increase number of touches prior to pass
P/R - Decrease/increase playing area
P/R - Decrease/increase ratio of players.