Steven Corcoran
Name: | Steven Corcoran |
---|---|
City: | Stamford |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Objective
Ball mastery - maintian control over the ball
Organization
20x20 yard area, players with a ball each moving around freely. On coaches command they preform different skills,turns and side moves. Add defenders to players can preform side moves with pressure.
Coaching Points
1.Soft touches with all surfaces
2.Head up
3.Change of direction
4.Change of pace
Interval Duration
5 minutes, then add defenders, swich defenders every 60 seconds.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Objective
Improve 1 v 1 attacking and defending
Organization
In this practice, players are split into three even groups of four. Each channel is 20x12 yards.
This practice sees a competitive 1v1 toward a mini-goal in each of the three channels that is initiated by a pass from the eventual defender to the attacker.
In the example here, Player A is the eventual defender. He plays to Player B, who then tries to beat Player A in a 1v1 toward the mini-goal.
Should the defender regain possession, their outlet pass is to the waiting attacker. Here, if Player A wins possession from Player B, they must attempt to pass to Player D.
After each completion of a 1v1, the attacking player joins the defenders’ queue, while the defending player joins the attackers’ queue.
Coaching Points
1v1 DEFENDING
Players should be encouraged to be tough to beat in a 1v1; they should attempt to force the attacker one way before making contact with them, using their leading arm where appropriate.
Players should seek to identify the triggers that lead to their regain of possession; these could be heavy or misplaced touches.
1v1 ATTACKING
• Players should be ruthless in attempting to beat the opposition defender.
• They should not seek to beat them twice, but attempt to score immediately after doing so the first time.
Interval Duration
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- As shown. 3 Attackers; 1 Defender
- 3 Groups.
Instructions:
- Attackers attempt to keep possession.
- Defenders attempt to win the ball and dribble out.
- If defender wins possession, attacker who made mistake becomes defender, defender replaces attacker.
Coaching Points:
- Ability to read pressure, recognize amount of touches.
- Recognition to play away from pressure.
- 2nd attackers recognition to pinch, create lane to receive on back foot.
- Disguise, Quality of pass.
Progressions:
- Defenders only need a touch to get out.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Objective
4 v 4 Scrimmage
Organization
30 x 15-yard field
Mini goals at each end
Coaching Points
Attacking shape, expand - Create 2v1's were possible
Defensive shape - Compact, protect the goal
Interval Duration
20 mins
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Forward moves (10 mins)
Objective
Improve player's forward moves
Organization
In this practice, players are split into three even groups.
Players dribble at a mannequin, which serves as a defender, before performing a 1v1 move to beat it.
In the example here, Player A in the group on the left dribbles towards the mannequin, beats it, then passes the ball to Player B before joining the back of the queue behind Player D. Player B repeats the pattern in the other direction, eventually passing to Player C.
PROGRESSION
The receiving player on either side of the mannequin plays a one-two with the central player before he takes his turn to beat the mannequin.
In this example, Player B would play a one-two with Player A before beating the mannequin and passing to Player C.
MAKING AN ANGLE
• The receiving players should make an angle by moving to either side of the flat marker (denoted by the blue circles) behind which they are stood, to open a passing line for the ball-carrier. Each flat marker should be used as a reference point to eliminate by playing around it.
DROP THE SHOULDER
• Players could be encouraged to use the drop of the shoulder – either once or twice – as a 1v1 move that would unbalance an opposition defender. They should be encouraged to exaggerate the movement in order to sell the move to the defender.
VARIETY & CREATIVITY
• Players should be afforded the opportunity to practice their own interpretations of the best way to beat defenders in 1v1s and not be limited by the coach’s imagination.
Coaching Points