Aaron Anderson-Winchell
Name: | Aaron Anderson-Winchell |
---|---|
City: | Middletown |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 30x30 area with 5x5 zones in corners.
2. Every player with a ball.
Instructions:
1. Each corner represents a different animal house.
2. Players dribble around the area and try to visit as many different animals as possible in alloted time.
3. Beware of the evil animal king. If he catches you, you have to go to an animal house.
4. You can leave the animal house after acting like that animal for 10 seconds.
Coaching Points:
1. Head up.
2. Awareness.
3. Close ball control.
4. Ability to change speeds.
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 30x30 area.
2. 5x5 zone at one corner.
3. Plenty of cones scattered around.
Instructions:
1. Players act as animal rescuers.
2. Junior coach has hidden pinnies (the animals) under cones.
3. Players drive around to rescue the animals and bring them home.
Coaching Points:
1. Ability to keep ball close.
2. Awareness - look around.
3. Head up.
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 30x30 area.
2. Every player with a ball.
Instructions:
1. Players start at one side and must get to the opposite side without getting caught by the zookeeper.
2. If a player gets caught, he becomes a zookeeper as well.
Coaching Points:
1. head up to observe space/pressure.
2. Ability to change speeds.
3. Close ball control vs. play into space.
Progressions:
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
I can do this, can you?
Organization:
1. 30x30 area.
2. Every player with a ball.
Instructions:
1. Players find space and sposition themselves to see coach.
2. Coach shows a skill or movement and says, "I can do this, can you?"
3. When players hear the phrase, they attempt to mimic coach's actions.
4. Like "Simon says" if players mimic coach without hearing phrase first, they lose a point.
Coaching Points:
1. Light on toes.
2. Head up to see coach.
3. Balance and coordination.
4. Physical literacy.
Progressions: