Football/Soccer Session (Moderate): Friday Attacking In The Final Third U15B T3W5

Profile Summary

Nicky Baldock
Name: Nicky Baldock
City: Eastbourne
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today
Football/Soccer Session Plan Drill (Colour): Switching Play to Cross & Finish

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Switching Play to Cross & Finish
Save Image: Football/Soccer Session Plan Drill (Colour): Switching Play to Cross & Finish Create Video:

Switching Play to Cross & Finish

Switching Play to Cross & Finish Passing Pattern (3-5-2)

Function

Places players in set starting positions:
Right Winger (RW), Striker (S) x2, Left Winger (LW), and Centre Midfielder (CM) x2.

Players pass in the following pattern: LW → CM → RW → Cross.

The Centre Midfielder plays a pass into the space in front of the Right Winger.

The Right Winger drives toward the goal line before pulling the ball back into the box.

Movement And Forward Runs To Attack The Cross:

Nearest Striker: Diagonal run across the box to the front post.

Furthest Striker: S-bend, delay the run, and attack the penalty spot.

Left Winger: Attack the the back of the penalty area.

Nearest Centre Midfielder: Arrive at the edge of the box for rebounds or clearances.

Furthest Centre Midfielder: Straight run to attack the far post.

Rotate the direction of the pattern after each turn or at set intervals.

Coaching Points

Weight and accuracy of pass when switching play.

Play into space so the Winger can run onto the ball.

Ball Speed: play at game speed and switch play quickly.

Movement and runs to create space and time arrivals into the box. Stagger arrivals to increase goal-scoring opportunities.

Timing of Runs: Don’t wait for the cross—arrive at the same time as the ball

Crossing: Cut the ball back away from the goalkeeper. Note: You can’t be offside from a cut-back.

Finishing: Use laces for power, inside of the foot for accuracy.


Football/Soccer Session Plan Drill (Colour): Up, Back & Through to Finish Passing Pattern

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Up, Back & Through to Finish Passing Pattern
Save Image: Football/Soccer Session Plan Drill (Colour): Up, Back & Through to Finish Passing Pattern Create Video:

Up, Back & Through to Finish Passing Pattern

Up, Back & Through to Finish Passing Pattern (3-5-2)

Function

Place the players in set starting positions.

Place mannequins to represent a defensive line for through balls and an offside line.

Wingers (x2), Striker (x2), and Centre Midfielder (x2).

Passing Pattern 

W-S-CM-W – drive/dribble and cross.

The Winger plays a ball into the Striker.

The Striker plays back to the Centre Midfielder.

The Centre Midfielder plays a through ball into the path of the Winger.

The Winger drives/dribbles forward before performing a cross/cutback into the box.

Rotate positions and sides so players work with both feet.

Movement And Forward Runs To Attack The Cross:

Nearest Striker: Diagonal run across the box to the front post.

Furthest Striker: S-bend, delay the run, and attack the penalty spot.

Opposite Winger: Attack the the back of the penalty area.

Nearest Centre Midfielder: Arrive at the edge of the box for rebounds or clearances.

Furthest Centre Midfielder: Straight run to attack the far post.

Rotate the direction of the pattern after each turn or at set intervals.

Progressions/Variations

Limit touches.

One or two-touch finish.

No goalkeeper or mini goal to increase goals scored.

Coaching Points

Speed of Play: Play at game speed.

Weight & Accuracy of Pass: Play to the space in front for the Winger to run onto.

Finishing: Use laces for power and inside of the foot for accuracy.

Shots: Aim for one or two-touch finishes if possible to ensure a shot.

Timing of Runs: Bend, delay, and time runs to arrive at the correct moment. Attackers should arrive at different times to increase scoring opportunities and avoid being offside or marked.


Football/Soccer Session Plan Drill (Colour): Creating Overloads in Wide Areas

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Creating Overloads in Wide Areas
Save Image: Football/Soccer Session Plan Drill (Colour): Creating Overloads in Wide Areas Create Video:

Creating Overloads in Wide Areas

Creating Overloads in Wide Areas

Function
Create a wide channel approximately the width of the distance from the penalty box to the sideline.
Player 1 (Centre Back / Centre Midfielder) passes to Player 2 (Full Back / Winger).
Upon receiving the ball, Player 2 should drive into the wide channel and perform a skill move to beat the mannequin. They should then look to deliver a cross for the Striker and the No. 10, who have made attacking runs from outside the box.

Progression / Variation

Add one defender and one attacker inside the wide channel to create a 1v1 situation. Player 2 receives the ball from Player 1 and passes into Player 3, who attempts to beat the defender before delivering a cross for the two attacking players in the middle.

Player 2 receives the ball from Player 1 and dribbles into the wide channel, creating a 2v1 overload. The winger and full back combine to deliver a cross for the Striker and the No. 10.

Place a mini goal at the edge of the wide channel. If the defender wins the ball, they attempt to score in the mini goal.

Coaching Points

Creating Overloads: Players should be encouraged to recognise opportunities to create numerical advantages, increasing the likelihood of delivering a quality cross.

Positivity in Possession: Wide players should be confident and assertive upon receiving the ball in the wide channel. They are encouraged to attack the space quickly to exploit 2v1 situations.

Pass Detail & Accuracy: Passes should be played slightly ahead of the receiving player to allow for forward momentum and a positive first touch.

Ball Speed: Passes must be played with sufficient pace. Slow passes reduce the ability to exploit space and limit effective attacking opportunities.

Delivery: Look to cross from closer to the goal line to encourage attacking players to make overlapping and underlapping runs, as well as to create opportunities for cutbacks.

Movement: Use varied movement, including double movements, to create space for underlaps, overlaps, passing lanes, and receiving opportunities.


Football/Soccer Session Plan Drill (Colour): Crossing & Finishing

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Crossing & Finishing
Save Image: Football/Soccer Session Plan Drill (Colour): Crossing & Finishing Create Video:

Crossing & Finishing

Crossing & Finishing Small-Sided Game

Function
Mark out a field with a channel on each side and a goal at each end. Size is dependent on age and ability.
Have a halfway line, and players are restricted to the half of the field they are playing in.
Divide the players into two teams. Create an attacking overload in each half (e.g., 3v1, 3v2, etc.).
Have a neutral (N) player in each of the four wide channels. Neutral players are restricted to their channel.
Teams can only score directly from a cross.

Progression/Variation:
Teams can score after a set number of passes or time, once the ball has been crossed from a channel.
Central players can move freely between each half.
One neutral player on each side plays in both halves.

Coaching Points

Timing of the Run: Delay, accelerate, or bend the run to arrive at the same time as the ball. Meet the ball; don't wait for it.

Type of Finish: Use the inside of the foot for accuracy (place), and the laces for power.

One-Touch Finish: Develop the one-touch finish (shoot first time) and shooting with both feet.

Arriving in the Box: The attacking team should look to arrive at different times and in different places.


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button