Football/Soccer Session (Academy Sessions): Progressive Possession

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Pro-Club: Flint Town United F.C.

Andrew Kelly

Profile Summary

Andrew Kelly
Name: Andrew Kelly
City: Wrexham
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Technical

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Football/Soccer Session Plan Drill (Colour): Technical
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Technical (15 mins)

Theme: Progressive Possession

This 2 v 1 practice develops player's ability to make angles quickly and play under pressure in tight spaces. By focusing on this quick possession, players will get an understanding of movement of teammates, improving their first touch and passing quality.

Technical Detail:

Body shape to play quickly.

First touch away from defender.

ABC: Agility | Balance | Co-ordination

Players keep ball moving.

Receiving areas on controlling foot

Coaching points

How can players create space better?

What must you do when playing under Pressure

Can you move defender around?

Players work for 1 minute and 30 seconds before rotating

Progressions

1 or 2 touches for the passing players


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (20 mins)

Played in a 30 by 30 Yard square area, with two 5 yard target zones as shown. With a 6 v 6 plus 2 floaters, the possession team must look to keep the ball and find the floaters with passes into the specified zones.

Players must then either find the opposite zone or make 5 passes to play back into the same area.

Players can then measure risk v reward, recognising when to attack goal after making 3 passes.

How quickly can you space to move into?

Are you able to create space for other players during play and if so how?

How does the progression and constraint change your approach in possession?

Progression

Progress by allowing any player from the team in possession to receive a pass in these zones unopposed. The opportunity exists for the possession team to score if the floater receives in any of the 2 zones.

Goals can be added as a progression, once the attacking team has sucessfully passed into the shaded area, they can now attack a goal.

Limit number of touches on both teams to increase difficulty


Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button