Football/Soccer Session (Beginner): 30/10 - Out of Possession Tactical Principles - Development Group

Profile Summary

Ben Gardiner
Name: Ben Gardiner
City: Sandwich
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Screen 1

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30th October 2024

Development Session

Out of Possession - Tactical Principles Snapshop

Mid Block

Early Press

Warm Up - Player Led - Tracks

75s (25 R, 25L, 25Al)

1. Mid-Block

4v4 inside 30by30 area

Remaining players on the outside acting as bumpers

Team in possession is always unlock across the pitch

Team out of possession must retreat into their own half - allow one player into opposition half to press

Team in possession must play at least one pass to a bumper player in order to score in either of the 2 end goals.

Progress drill to allow both in and out of possession teams to be unlocked at all times, but expectation is team out of possession must always be goal side of the ball (allow for 3 seconds after losing the ball to get back behind the ball "goal side".

Coaching Objectives:

- Session is for a snapshop principle

If players leave understanding 1 piece of information about a mid-block and a reason for why to do it in a game

- Players transition quickly after losing the ball to get back behind it as a unit to then set up in a shape.


Football/Soccer Session Plan Drill (Colour): Screen 2

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2. Early Press (High Press)

Game is designed to create a press which will leave space in behind (not concerned for this practice)

Set as an unlocked SSG.

Once team loses possession, they are expected to immediate press the ball.

All players must be out of their own half within 3 seconds joining the press.

This also counts if a team decides to initiate press for any of the following triggers:

1. Bad Touch

2. Bad Pass

3. Players receives ball with their back to the direction they're going to travel (facing own goal)

4. Player receives on less dominant foot

Team must communicate and press as a group or it will not count.

Coaching objectives:

1. Players can name at least 1 trigger for pressing the opposition

2. Understanding why we might high press a team

3. Understanding the best time to win the ball back allowing us to counter


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