Futsal Session (Junior): Week 8: 50/50 Ball 1st Ball Winning Mentality

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Am-Club: Harrison Youth Soccer Club

Jorge Hernandez

Profile Summary

Jorge Hernandez
Name: Jorge Hernandez
City: Mount Kisco
Country: United States of America
Membership: Adult Member
Sport: Futsal

Description

Building off the last sessions on attacking/defending. We now want to develop a 50/50 ball challenge winning mentality. Teaching players how to correctly sprint and use their physicality to win a ball. Players must be fearless and have a winning ball mentality to have an edge over opponents regardless of their size. 

Players will familiarize themselves with the following soccer dribbling foundations *FALCAO using the sole of his foot start & stop and to maneuver the ball all different directions even to pass*RICARDINIHO with speed and precision using moves with multiple surfaces of the foot to create space for the end product

*GARNIER the freestyle skill master using moves both aerial and ground

-Quality of technique

MVP system

-individuals who demonstrate listening skills-effort-technial prowess -positive attitude -will be awarded an MVP point

the player with the most MVP points wins the MVP award at the end of practice


Futsal Session Plan Drill (Colour): 50/50 challenge

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Futsal Session Plan Drill (Colour): 50/50 challenge
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50/50 challenge (5 mins)

Organization

-2 channels with 2 cones or balls in the  middle

-4 players in each side in pairs

-4  pug goals for  stage 2

Instructions

Stage 1 

1. 1 player from each line starts at the base line of the grid moving 

side to side on their toes waiting for coaches command when they

meet in the middle they must touch shoulders getting used to contact 25% Power

2.when coach shouts (GO!!) the two players must race to get to their color cone first coach will designate color. switch colors so players have to cross each other.

3.to win the player must step over their cone first. 1 point for the winner

Stage 2 (end product)

1 player from each side starts at the base line of the grid moving

side to side on their toes weighting for coaches command

bumping shoulders 50% power

2.when coach shouts go!!! the two players must once again bump

shoulders then race to get to their ball first coach will designate

what ball the players go to (North or South) 

3.to win the player must get to their ball first for one point then

across the opposite end line first to win a second point.

4. Now shoot to specific goal

Coaching Points

-staying ready on your toes and in training position

-pushing off the back foot to accelerate

-correct sprinting form

-reaching top speed

-angle and line of run

-observation

-first touch

-accelerate with the ball

-end product

-shoulder contact power vs unbalancing

Progressions

-players attack their ball at an angle 


Futsal Session Plan Drill (Colour): 50/50 fully  opposed

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Futsal Session Plan Drill (Colour): 50/50 fully  opposed
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50/50 fully opposed (10 mins)

Organization

Instructions

Option 1 (2 balls)

1. Players will shuffle side to side and meet with %50 power in a shoulder barge

2. Coach will say (GO!) players will race to their designated ball and side (North or South) to score

3. if a player wins the ball first they go to the North facing goal continuing to accelerate with the ball they must take at least 1 touch after first contact then shoot at earliest glimpse of goal. this will create a scenario of 50/50 ball with pressure from the side with an emphasis on getting the correct first touch to set the player in there strid to score 

4. If Defensive player steals they transition to South Goal 

5 players rotate lines after each go swapping responsibility of A & D players.

Option 2 (1 ball)

1. If a player (attacker) if they get to the 1 ball first they must

shield the ball and try to come back towards to the south facing

goal, this will create the scenario of a Center Forward(#9) winning

the ball 50/50 and then trying to turn to goal with back to pressure.

2. If other player (defender) steals or wins the ball first they transition tot he North facing goal

Coaching Points

  • staying ready on your toes and in training position

    -pushing off the back foot to accelerate

    -correct sprinting form

    -reaching top speed

    -angle and line of run

    -observation

    -first touch

    -accelerate with the ball

    -end product

    -body behind the ball on 50/50 contact to stay strong on the back foot

    -shield the ball from opposing player

    -Transition

Progressions-

go 1v1 starting at an engle


Futsal Session Plan Drill (Colour): condition game

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Futsal Session Plan Drill (Colour): condition game
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condition game (15 mins)

Organization

-4 pug goals

-coach with spare soccer balls

-players split into attackers and defenders

Instructions

1. Coach will serve the balls out from the middle the players must

attack 50/50 to win the ball and aim for the target of coaches

choice each side will be a different role Attacker or Defender

2.after the game finishes the winning team with the most points

gets to have a free pass from 20 yards out to try and meg a

member of the opposite team

3. if you get megged the whole team has to do 10 push ups

Coaching Points 

-staying ready on your toes and in training position

-pushing off the back foot to accelerate

-correct sprinting form

-reaching top speed

-angle and line of run

-observation

-first touch

-accelerate with the ball

-end product

-body behind the ball on 50/50 contact to stay strong on the back foot

-shield the ball from opposing player

-Transition

-If other player is getting to the ball quicker slow down to watch the ball then make the tackle-shoulder barge on ball contact to unbalance 

-lean away to unbalance force from opposing player

Progression

-throw the ball in  the air for a 50/50 challenge  


Futsal Session Plan Drill (Colour): Screen 4

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Futsal Session Plan Drill (Colour): Screen 4
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Screen 4 (25 mins)

Organization

  • -4v4 or 5v5

    -GK's

    -2-4 teams based on numbers

    -Game time depends on the number of teams

    -If you have multiple teams playround-robin tournament style

    3 points for win

    1 point for a tie

    0 points for a loss

    Futsal General Rules

Instructions

  • use coaching methods to enhance learning outcomes and guide players on how to improve decision making/desired style of play

Coaching Points

  • Teams maycall one one-minute timeout per half (when in

    possession of ball, ball out of play).

    There is no overtime, injurytime or stoppage time.

    Teams are comprised of four outfield players and one goalkeeper.

    The goalkeeper must wear a different color jerseythan the outfield

    players.

    There is no offsides in futsal.

Restarts

Kickoffs: are indirect. The ball must be played forward first. Tapped balls are not in play – the ball must move forward.

Kickins: are indirect. The ball must be placed on or no more than 10 inches behind the line and the kick must be taken within 4

seconds. The kicker's non-kicking foot must be out of bounds or on the line. (A kickin that goes directlyin the opposing goal is a goal

clearance for the opposing team. A kickin that goes directlyin the defensive goal is a corner kick of the opposing team.)

Goal Clearances: are taken when the ball whollycrosses the goal line after being touched last bythe attacking team. The goalkeeper

must use his hands to roll, bounce or throw the ball from anywhere inside the penalty area to outside the penalty area.

Corner Kicks: are direct. The ball must be placed directly on the corner spot and the kick must be taken within 4 seconds.

Free Kicks: may be indirect or direct. The ball must be stopped completely before the kick may be taken.

Penalty Kicks: are taken from the penaltyspot 20 feet from goal and must be shot at goal by a clearlyidentified kicker. Defenders may

not be nearer to the ball than 16 feet and must be behind an imaginaryline running from touchline to touchline even with the penalty

spot.

Distance: For all of the above, except goal clearances, opponents may not be closer to the ball than 16 feet.

Ceiling: If the ball hits the ceiling or other object, the team that did not touch the ball last restarts play with a kick in from the nearest

point on the touchline.

The Goalkeeper

Must wear a different color shirt.

May receive a kick in directly.

May kick the ball directly over the half-way line.

May score directly with his feet during the run of play.

May not punt or drop-kick the ball. (Ball must settle to the ground or be touched first, no air under the ball when kicked.)

May not possess the ball for more than four seconds in her own half.

Mayt  hrow the ball directly across the half-way line. A ball thrown directly into the opposing goal results in a goal clearance for the

opposing team.

May only touch/receive the ball once per team possession.

Restart focus

the restart we will work on this week will be kick-ins showing the players how to take advantage of fast play and movement

Principle of play Week 8: Physicality/Mobility 

Being able to win a ball is one of the most essential aspects of the game. A player must always be alert and posses a winning mentality in a 50/50 challenge. Regardless of where the pressure is coming from a player must intelligent in their approach to any challenge on the ball. 


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