Hockey Session (Transition Phase): HWHC U9 - U12 (30-1-22)

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Hampstead & Westminster Hockey Club

Alexandra Smart

Profile Summary

Alexandra Smart
Name: Alexandra Smart
City: London
Country: United Kingdom
Membership: Adult Member
Sport: Hockey
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Hockey Session Plan Drill (Colour): MWTB - Quick Ball Carry with Change of Direction

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Hockey Session Plan Drill (Colour): MWTB - Quick Ball Carry with Change of Direction
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MWTB - Quick Ball Carry with Change of Direction

  • Players run with the ball from the start line to the first cone.
  • They return with the ball to the start line and then run to the second cone (still with the ball).
  • They return to the start line and then run to the third cone, and back to the start line.
  • After two practice rounds, turn it into a race.
  • IMPORTANT: Encourage players to turn with the smallest turning circle possible.


Hockey Session Plan Drill (Colour): Decathlon - Twice around the square

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Hockey Session Plan Drill (Colour): Decathlon - Twice around the square
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Decathlon - Twice around the square

  • Players practice this exercise in pairs.
  • Two players, each with a ball, start in opposite corners of the square (6x6m).
  • The simultaneously start dribbling and run around the outside of the square twice (in the same direction).
  • Both players have two attempts, then swap partners.
  • Switch the direction with each new partner (ie, alternate between clockwise and anti-clockwise).
VARIATION
  • Players dribble once around the square once in one direction and then in the opposite direction once around the square, back to their starting position.
  • As long as players start on opposite corners, they shouldn't bump into each other!
OBJECTIVES
  • To dribble the ball at speed without losing control of it.
  • To use the appropriate dribbling technique when going in a straight line and when changing direction close to a cone.
  • When changing direction with the ball, first lower the centre of gravity and then push the body with a full extension of the outside leg in the new direction.
IMPORTANT
  • The ball should be kept half a stick length away from the feet when running in a straight line. This space is the 'Skill Space' and ise used for evading and changing direction.
  • When turning around the cones, the ball can come into the 'Skill Space' but should reposition as soon as the player runs straight again.
  • To change direction quicker the ball should move first around the cone and the body should be 'dragged along' behind it.

Hockey Session Plan Drill (Colour): Decathlon - Twice around the square - Progression

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Hockey Session Plan Drill (Colour): Decathlon - Twice around the square - Progression
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Decathlon - Twice around the square - Progression

  • Progression.
  • Two players start at the same time, at the same cone.
  • One player has a ball.
  • The player who is in control of the ball must dribble is along the triangular route (yellow cones), keeping to the outside of the cones.
  • Meanwhile, their opponent without the ball must run around the field marked by the four red cones with the aim of chasing the attacker and touching his ball before he can get back to his starting position.
  • Each player has two turns as attacker and two as defender.
  • The ball is dribbled in a clockwise direction once and then an anticlockwise direction once.
  • Whilst defending, the player learns to wait for the exact moment to tackle without touching the opponent's stick.
  • The winner is the player who manages to keep possession the most amount of times whilst running around the triangle.

Hockey Session Plan Drill (Colour): Mini Hockey 3 v 3 (variation 3)

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Hockey Session Plan Drill (Colour): Mini Hockey 3 v 3 (variation 3)
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Mini Hockey 3 v 3 (variation 3)

  • Normal rules of mini hockey.
  • Play 2 x 5 mins.
  • Rotate teams.

Hockey Session Plan Drill (Colour): 2 v 2 Triathlon - 2 v 2 with 4 intersecting goals

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Hockey Session Plan Drill (Colour): 2 v 2 Triathlon - 2 v 2 with 4 intersecting goals
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2 v 2 Triathlon - 2 v 2 with 4 intersecting goals

  • Each playing space should have four cone goals, 7.5m wide.
  • Each team attacks the two goals assigned to them and defends the other two.
  • Free hits should be taken no less than 3m away from the goal lines.
  • To score, the ball has to be dribbled across one of the opposing goals.
  • If a goal is scored, the ball goes to the other team to restart.
  • Play 3 x 3 mins with 1 min rest between rounds.
  • Switch teams to play different opponents.

Hockey Session Plan Drill (Colour): 3 v 3 - Fast Attack

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Hockey Session Plan Drill (Colour): 3 v 3 - Fast Attack
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3 v 3 - Fast Attack

  • 3 attackers, 3 defenders.
  • 3 attackers start with the ball on the 23 line.
  • They attack the goal ahead of them, with one defender to beat.
  • To score, they must dribble through the goal.
  • As soon as the attackers touch the ball, the two defenders who start 10-12m behind them, can start running into play.
  • In the meantime, the one defender facing the attackers should try to delay the attack as much as possible.
  • The attack ends when a goal is scored, when the attackers infringe the rules, of when the ball goes out of play.
  • The aim for the defenders if they win possession is to score through the opposite goal in line with where the attackers start.
  • To score, they must also dribble through the goal.
  • After each attack, the 'sweeper' rotates with a team mate.
  • After 6 fast attacks, the teams switch their roles.
OBJECTIVES
  • Consolidate the execution of basic skills: dribbling, passing, receiving, scoring at high speed.
  • Create correct habits for counter attacking. Eg, passing into the path of a team mate, receiving the ball on the run and playing as wide as necessary.
  • Learn to read the game, know what the three defenders and the other two attackers are doing and decide when to pass or when to carry.
  • Learn to look out for an effective attack. Three attacking actions are better than four. Engaging the defender and passing to a free teammates will give them a better chances of succeeding.
  • Learn to cooperate in defence and to systematically delay the counter attack to allow team mates to get behind the ball.

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