Name: | Justin Almquist |
---|---|
City: | Richland |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x20 grid with ball on cone in middle (add balls to make easier)
Teams of 2 try to knock ball off cone.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 5 x 5 Gates set up as shown (x2)
- 10-12 Players
- 1 Ball per group (additional on side)
Instructions:
- Activity always starts by Attacker between the gate checking away & back again to receive pass
- Team mate at the front off the line acts as the server & support player
(Sequence A)
- Attacker checks away & back before receiving pass. 1st touch is taken outside of gate & into wide area
- Once in wide area Attacker picks uphead & looks to cross/cut back for team mate
- Server makes run forward towards the box ready for the cut back - finish with one touch!
- Players rejoin oppsite side & wait in line
Coaching Points:
- Check on eye contact, connection & 1st touch
- Quality of pass (make sure of weight and accuracy)
- Observe position/pressure of defender
- Execution of combination; timing & speed. Whats the defenders position?
- Finshing type: Power vs Finesse?
- Observe position of goalkeeper before shooting
Progressions:
P - Introduce Passive Defender for Attacker to shake off & link the play around
P - Attacker that shoots can now become Defender for opposite group attacker
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 1/2 Field setup as shown
- 12 Players (8 Attackers, 4 Servers, 1 Coach/Server)
- 1 ball per server (additional on the side)
Instructions:
- Split the Attackers into 2 even teams & assign them colors
- 4 Servers are placed either side & around the penalty area in attacking 1/3
- On Coach command one attacker from each group runs toward goal 1v1
- As they run coach calls out a number that corresponds to server...that server plays a ball in
- Attackers aim to win possession of the ball & finish past the keeper
- As soon as goal is scored, a shot is saved or shot goes out of bounds next two attackers begin running
- After set time rotate the serving players
Coaching Points:
- Observe position/pressure of defender
- Assess flight of ball from server. Get body in correct position to; shoot or shield?
- Reaction to server. Movement off the ball; acceleration, anticipation
- Finshing type: Power vs Finesse?
- Observe position of goalkeeper before shooting
Progressions:
P - Coach calls 2 numbers
P - Attackers have time limit to score once ball is in play
P - Coach calls two numbers. Second number/server comes in to act as support player; combination/decoy?
P - Two attackers enter (2v2)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Penalty Area set up as shown
- 13 Players (6 Attackers, 6 Servers/Support & 1 Goalkeeper)
- 1 Ball (additional on outside with coach)
Instructions:
- Organize players into two teams. 6 Attackers start on inside of area (3v3) whilst 6 players act as servers
- Servers are placed around all sides of penalty area & play two touch maximum
- Coach starts game by play ball nto area. Attackers aim to win the ball & begin attacking
- Attacking team in possesion must combine with outside player before shooting at goal
- Defending team can aim to win ball back. They must in turn combine with outside players before shooting
- Play until goal is scored or ball goes out of bounds before serving in a new ball
- After set time rotate teams and servers
Coaching Points:
- Observe position/pressure of defender
- Assess flight of ball from server. Get body in correct position to; shoot or shield?
- Reaction to server. Movement off the ball; acceleration, anticipation
- Execution of combination; timing & speed. Whats the defenders position?
- Finshing type: Power vs Finesse?
- Observe position of goalkeeper before shooting
Progressions:
P - Attacker must finish with 1st time shot
P - Servers play one touch
P - Team who scores stays on the field. First to 10 goals wins!
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
40x30 field with corner zones. 4v4 with goalies + 2 neutrals on the wings.
Instructions:
4v4 game with option of playing wide to neutral players. Neutrals get 3 touches max.
Coaching Points:
Once in wide channel, drive to endline
Attackers tread water to see where cross is going
Progressions:
P: No neutrals, 5v5 with a wide channel. 3 second time limit.
P: Must switch field once before attacking goal.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Juggling Warm-Up (10 mins)
Organization:
In a 30x40 yard grid, players working in pairs with one ball.
Instructions:
"Bounce Juggling Challenge". Working in pairs, partners play high ball to partner who lets ball bounce once and plays high ball back to partner. Repeat and see how many in a row can be completed.
Coaching Points:
Toe pointed. Ankle locked. Connect with ball on shoelaces.
Coaching Points:
Players try to improve their touches (suppleness, control and foot-eye coordination) by juggling with different surfaces of their feet & body.