Name: | Matt Brewer |
---|---|
City: | Seattle |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Tech: Passing and Dribbling
Tact: when to play in different directions from goal kicks
Phys: ABCS/Mobility
Social: Challenging/interactive/communication/teamwork
L/O: show different patterns to play out from a goal kick
when to pass or dribble from a Goal kick
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set up as shown with 2 GK as targets, 2 players in each half (4/5-7/11) and one free player (8). Can have seperate fields of have two teams playing in same area. Ball starts from goalkeeper and team must get the ball to other goalkeeper for a point. Players then go other way and wide player switch roles. Add time limit to see how many points can be made.
Patterns:
1: GK-4-11-GK
2: GK-5-8-7-GK
3:GK-8-11-GK
4: GK-5-GK-8-free play
AT:3 R:1 I:3
Coaching Points:
Width and Depth
Angle and Distance
back foot to goal
weight/accuracy/projection of pass
movement as the ball is passed
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Progress to opposed - score by playing the ball from GK to the other. Can restrict player movement or allow free play.
AT:2 R:30 I:4
Coaching Points:
Previous points
dribble vs pass
change of position to create passing lines
direction - penetrate vs possess
Q: which directions can we play in? When should i dribble or pass? Why do we need to change position?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set up as shown or suitable to players and numbers. Ball always start from GK, must work through the thirds to score.
Players cannot leave their third apart from a GK, and when they pass or dribble the ball into a new third. Set time limit to recover to own third when possession is lost.
AT:4 R:1 I:4
Coaching Points:
previous points
when/where/why/what to play out from the back
cues: space to dribble/defender to pass/goalkeeper to drop/defending units stance
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Finish with game from warm up.
Coaching Points:
Playing out of the back principles
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Whole:
Start with normal game but whenever the ball goes out the opposing team start from a goal kick.
Activity time:4 minutes Rest: 1 minute Intervals:1
Coaching Points:
width and depth
angle and distance
weight/accuracy/projection of pass
support and rotation on and off the ball