Name: | Sigurður Sigurþórsson |
---|---|
City: | Reykjavík |
Country: | Iceland |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Skipulag:
1. 30 x 30 m reitur
2. 8 leikmenn (4 litir)
3. 2 boltar
Leiðbeiningar:
1. All players passing and moving in the area
2. The game has three levels 1) Players can play to anyone 2) Players can not play to players who are the same color 3) Players can not play to a player who is the same color as the person they just received the ball from
3. Play for a set time limit
Coaching Points:
1. Getting into line with the ball
2. Assess the situation as ball travels
3. Select appropriate surface (Inside, Outside)
4. Withdraw surface at impact
5. Directions of touch to enable next action
Progressions:
1. P – Players have a 2 touch limit
2. P – Add extra balls
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Skipulag:
1. 30 x 30 m reitur
2. 8 leikmenn (2 á 2 + 4 hlutlausir)
3. 1 bolti
Instructions:
1. Teams score by getting the ball into one of the target players
2. The target players then play back to the opposite team
3. If the ball leaves the field of play then the targets start the game again with kick in
4. Play for 2 minutes then switch target players
Coaching Points:
1. Getting into line with the ball
2. Assess the situation as ball travels
3. Select appropriate surface (Inside, Outside)
4. Withdraw surface at impact
5. Directions of touch to enable next action
Progressions:
1. P – Make targets specific to each team
2. P – Players are allowed 2 touch
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Skipulag:
1. 30 x 30 m reitur
2. 8 leikmenn (4 pör), þar sem tvö pör vinna saman með 1 bolta.
Leiðbeiningar:
1. Leikmaður A gefur stutta sendingu á B, sem leggur boltan í svæði fyrir framan A. A gefur þá langa sendingu yfir á andstætt par, sem hefur 3 snertingar til að koma boltanum aftur yfir á svæði A og B.
2. Hægt er að setja þessa æfingu upp sem keppni líkt og skallatennis, þar sem sendingar verða að vera inn í ákveðið svæði og parið þarf að nota takmarkaðar snertingar til að koma boltanum út aftur.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 50 x 40 yard area set up as shown
2. 14 players (4 Attackers, 4 Defenders, 4 Neutral, 2 Goalkeepers) set up as shown
3. 1 ball (Additional around the outside)
Instructions:
1. Teams score by getting the ball into the goal
2. Neutral players have 2 touches
3. Teams have to complete 4 passes before shooting
4. Play for a set time period then rotate players
Coaching Points:
1. Get into line with the ball
2. Assess the situation as ball travels
3. Select appropriate surface
4. Withdraw surface upon impact
5. Direction of touch to enable next action
Progressions:
1. P – Players have two touch limit
2. R – Add second ball to relive pressure
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Upphitun.
Skipulag:
1. 30 x 30 m reitur
2. 8 leikmenn í hverjum hóp
3. 1 til 2 boltar í gangi í einu.
Leiðbeiningar:
1. Senda eftir númeraröð, þar sem hver leikmaður hefur sitt númar frá einum og upp í átta.
2. Leikmenn hreyfa sig frjálst á afmörkuðu svæði, en þurfa alltaf að senda eftir númararöðinni þ.e. 1 gefur á 2 , 2 á 3 o.s.frv.
Coaching Points:
1. Getting into line with the ball
2. Assess the situation as ball travels
3. Select appropriate surface
4. Directions of touch to enable next action
Progressions:
1. P – Add extra ball(s)
2. R – Players have to pass the ball using hands