BRIAN LEFEVRE
| Name: | BRIAN LEFEVRE |
|---|---|
| City: | Cincinnati |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Can start by breaking into 3 grids and creating 5v2 rondos in each grid, this can be adjusted to promote movement by transitioning another player from each team to create 6v3 situations
- Restrictions can be placed on when and how ball can be transferred to the next grid
- Wide players can join any grid
- Attacking team can score by dribbling or passing to break endline
- Wide players can be pressured
- Can remove all zones and play freely

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Two lines of players, one line with balls as in picture
- Players will alternate lines
- Starts with a 1-2 with Coach, then a pass to the deepest player and a hard overlap as that player plays the coach again, coach will lay the ball off for the overlapping run to finish
- Deeper player should make a run to the far post after playin the coach for any follow up finish
Coaching Points:
*Quality and pace of passes
*Timing of movement
*Striking with correct surface of foot: laces for longer driven shots, inside for closer finishes
*Communication and Energy
Adjustments/Adaptations:
- This can be turned into a crossing and finishing activity with a wider ball from the coach and then a cross to the deeper player running in.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Match Condition, play like it's a game
- Coach within game what is needed
- Put in Quick Restarts, Touch Restrictions ect. or other conditions as needed
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
2v2 Overlap to Puggs (15 mins)
Organization:
-Defending team begins by passing ball across to attacking team.
-Attacking player plays to teammate and then overlaps, attacking team can score on either goal
-Defenders can score on either goal if they win the ball
-Play for allotted time and then switch teams attacking/defending
*wait for overlap to develop, don't play overlap negative or square
*use overlapping run as a decoy when possible