JAMES MERRIMAN
Name: | JAMES MERRIMAN |
---|---|
City: | Vancouver |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Playing area: 50Y X 50Y
Player numbers: 6 V 6 + 5 WIDE PLAYERS
4MIN GAMES OR 2 GOALS
Rules &/or conditions: PLAYERS ON OUTSIDE ARE ON 2 TOUCH (1ST TOUCH SETS UP THE CROSS)
PLAYERS ARE ENCOURAGED TO TAKE OPPORTUNITIES TO SRIKE ON GOAL.
ATTACKING AT GAME SPEED TO GOAL
*DELIVERY / PASS (WIDE AREAS)
*MVMT
*TECHNIQUE
*CONFIDENCE / MENTALITY TO SCORE - TAKE CHANCES
COMPETITIVE - ENERGY - LOOK TO GO TO GOAL
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Playing area: DIAGRAM
Player numbers: 3 V 1 RONDO - 3 V 2 TO GOAL
Rules &/or conditions: RONDO BOX - 2 PASSES PLAY OFF STRIKER JOIN ATTACK
ATTACKERS - GAME SPEED TO GOAL
*DELIVERY / PASS
*MVMT
*TECHNIQUE
DEFENDERS - RECOVERY RUNS (SEE BALL & PLAYER) 1ST TO THE BALL!
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
SKILL PRACTICE - FINISHING AT SPEED (20 mins)
Player numbers: 3 vs 2 (3,4,5)
Rules &/or conditions: 3 Attackers go to goal & look to score as quickly as possible. Defenders win possession they counter & finish on Pug nets.
Progressions: Start 3 vs 2's, 1st ProgressIon is the #6 Tracking applying pressure from behind. 2nd Progression now 1 fullbacks #2&3 R or L track/press inside as Attackers cross blue line.
FOCUS: (MINDSET GOING TO GOAL TO SCORE)
FINISHING AT SPEED
STRIKE WHEN YOU HAVE THE OPPORUNITY
FINAL PASS
BALANCE OF (STRIKE/ PASS)