| Name: | Juan Alberto Luna |
|---|---|
| City: | Prospect Heights |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
This session focuses on attacking overload situations in wide areas, with an emphasis on creating and finishing from crosses. Players progress from structured finishing patterns into transition-based games and an expanded phase of play, where they must recognize how to use wide players and support to create numerical advantages. The objective is to improve timing of runs, quality of delivery, and decision making in the final third, while maintaining intensity through continuous transitions and competitive game formats.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Level 2: 4v3 Overload (Yellow vs Blue)
Coach plays a ball to Yellow.
Yellow attack 4v3 against Blue toward the opposite goal.
Once phase ends (or on coach command):

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Activity 2: Transition Game – Wide Play & Crossing (6v6+6)
Organisation
Play 6v6 inside the main area.
Set up two big goals positioned about 10 yards inside the halfway line.
Corners of the pitch near the 18 are cut off to create clearer wide channels.
Add 6 bounce players (neutrals):
All bounce players are on two touches.
Explanation
Game begins 6v6.
The team in possession looks to:
Teams can score in either of the two big goals.
Game is played first to 2 goals.
KCP

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Activity 3: Expanded Phase of Play – Wide Overloads (8v8+4)
Organisation
Expanded area.
Play 8v8 inside the pitch.
Set up:
All neutral players are on two touches.
Explanation
Game is played as an 8v8 with 4 neutrals, supporting the team in possession.
Teams look to:
If possession is lost:
Game Format
KCP
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Attacking Chaos: Level 1 (25 mins)
HS Boys: Attacking Overload Situations (Wide Play & Crosses)
Organisation
Three teams of 6–7 (Blue, Yellow, Red).
Set up three goals with goalkeepers.
Blue team starts in three lines for finishing patterns.
Yellow and Red positioned at their respective goals.
Explanation
Level 1: Unopposed Finishing Patterns (Blue Team)
Blue players go through four finishing actions in sequence:
Focus on clean execution, timing, and finishing.
Level 2: 4v3 Overload (Yellow vs Blue)
Coach plays a ball to Yellow.
Yellow attack 4v3 against Blue toward the opposite goal.
Once phase ends (or on coach command):
Level 3: 5v4 Overload (Red vs Yellow)
Coach plays a ball to Red.
Red attack 5v4 against Yellow.
After the attack:
Rotation
KCP