Football/Soccer Session (Moderate): GK Academy - Scoop and 1v1

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(NSW) Hugh Brown

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(NSW) Hugh Brown
Name: (NSW) Hugh Brown
City: Killara
Country: Australia
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Footwork + Handling

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Football/Soccer Session Plan Drill (Colour): Footwork + Handling
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Footwork + Handling (15 mins)

Set up shown above:

GK will work on footwork and position in relation to the ball

GK will start out in the center of the grid, GKC will give a color, GK will round that cone and set for a shot

Progression 1:

GK behind GKC will play a ball to the side of the GK's grid for the GK to handle

Progression 2:

GK in grid will play the ball into a mini net


Football/Soccer Session Plan Drill (Colour): Footwork/Handling/ Anglle Play

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Football/Soccer Session Plan Drill (Colour): Footwork/Handling/ Anglle Play
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Footwork/Handling/ Anglle Play (15 mins)

TRAINING OBJECTIVE: Improve Goalkeepers handling techniques, footwork and ability to play with feet. (Contour, Basket, Smother & Side Contour Technique).

Intensity: Low- Medium

Exercise Objective: Improve Goalkeepers lateral and vertical movement incorporating various handling techniques to improve muscle memory and bio mechanics.

Instructions: Goalkeeper starts from either the front, back or side of the box. Gk then uses proper footwork and a quick 1st step to deal with strike from server.

A. Forward - Start in set position step forward maintain correct hand placement and load set position

B. Backwards - Nose in front of toes. Shoulders slightly bent forward. Maintain balance

C. Sideways - 1.Use drop set then shuffle 2.Use drop step then cross step

Progression of service/ handling technique

1. Half Volley/Contour

2. Full Volley/Contour

3. Driven off ground/Contour, basket or side contour

4. Low driven ball/Smother or scoop

5. Low Ball Corners

Important TIP: The positioning of the striker will change every shot, the GK must be in the correct position relative to the ball being abke to cover the near post, far post and top crossbar.


Football/Soccer Session Plan Drill (Colour): Rapid Fire Scoops

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Football/Soccer Session Plan Drill (Colour): Rapid Fire Scoops
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Rapid Fire Scoops (20 mins)

Organization: 2 cones 4 yrds apart at the PK spot

Instructions: GK starts on the endline, sprints inbetween the cones and gets set, GK then recieves 3 rapid fire shots to scoop inside the cone goal

Coaching Points:

get GK to move feet to get body behind the ball.

GK CAN'T dive

Stay on feet at all times and have quick footwork to the ball

all 8 hands on the ball


Football/Soccer Session Plan Drill (Colour): Scoops

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Football/Soccer Session Plan Drill (Colour): Scoops
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Scoops (10 mins)

Scoop

- Balls on all the cones

- Two groups (orange and blue)

- GK will start in line with the cone out the front (penalty spot)

- When coach goes "yes" gk will turn and get himself outside the post to be able to receive a pass straight to feet from Yellow player

- Once he has done that, Gk will return to the starting position and look to receive another straight pass to feet for another scoops

Incorporate - adjust position to where the ball is.

SAME ON THE BLUE SIDE BUT Opposite


Football/Soccer Session Plan Drill (Colour): Screen 5

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Football/Soccer Session Plan Drill (Colour): Screen 5
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Screen 5 (10 mins)

1v1s

Server plays a 60/40 ball favouring the striker, striker has to dribble to 6 yard line before he can shoot.

Key coaching points:

Keep striker at a safe distance (body length away) , if stiker gets too close can dribble around easly and dont have time to react to strike.

Protect goal, try and push striker wide

Get low in set position,

Wait for big touch before going to smother, otherwise stay on feet and react.


Football/Soccer Session Plan Drill (Colour): 1v1 Decision Making

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Football/Soccer Session Plan Drill (Colour): 1v1 Decision Making
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1v1 Decision Making (10 mins)

Instructions:

GK in goal with two servers in the square outside the box behind mannequins. Server 1 & 2 play passes back & forth (no more than 5) & can take the ball at any time & enter the box. GK must read the situation & decide when to start closing down the attacker. The attacker can try score or dribble the GK.

2 points if the attacker dribbles past the GK

1 point if they score past the GK

Coaching Points:

-Awareness of players in the square & when server decides to attack the goal,

-Decision when to start closing down the attacker,

-Move quickly to close space between GK & attacker then slow stalking/set position as GK gets closer,

-Get low & stay on feet as long as possible,

-Stay big & be brave using body to make save.

Progressions/Regressions:


Football/Soccer Session Plan Drill (Colour): 1v1 Wars

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Football/Soccer Session Plan Drill (Colour): 1v1 Wars
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1v1 Wars (10 mins)

Instructions:

GK's are in teams or 2 or 3 in opposite goals. One GK starts in goal from each team with the others just to the side. GK on green team starts with the ball and attacks the yellow teams goal & can only score when past the mddle cone. If green team scores the next GK on the green team steps in with a ball & attacks yellow goal while next yellow GK steps in to stop the goal. If a save is made by the yellow team the GK can try score on green team, if ball goes out the yellow team starts with the ball. Team with the highest score wins.

Coaching Points:

-Decision when to start closing down the attacker,

-Move quickly to close space between GK & attacker then slow stalking/set position as GK gets closer,

-Get low & stay on feet as long as possible,

-Stay big & be brave using body to make save.

Progressions/Regressions:


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