| Name: | Brandon Groom |
|---|---|
| City: | Wollongong |
| Country: | Australia |
| Membership: | Adult Member |
| Sport: | Futsal |

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.
Game: 1v1 Half Court

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.
Game: 1v1 Half Court

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.
4v4 Game - normal rules apply (fouls, kick ins, corners, restarts).
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
1v1 SSG Warm Up (15 mins)
Game: 1v1
- Yellow will pass the ball to his teammate to begin the game
- Red defender can begin to press and win the ball when the ball is live
- Yellow will look to dribble through one of the gates ahead of them (where Red started)
- If Red win the ball, they can dribble through one of the gates ahead of them (where Yellow started).
- After each game, players rotate roles
CP:- First touch - players should use the sole of the foot to control and manipulate the ball with their first touch. Players should keep the ball in motion to make it difficult for the defender to win the ball
- Body Shape and Position - players need to see as much of the field as possible (goals, ball, and defending player).
- BP with the Ball - closer to sideline the player is, more of his back should be on the line. Allows the player to attack into the centre of the line as the defender needs to make a decision on which area to defend.
- Protect the ball when dribbling - when dribbling players should keep the ball on their furthest foot from the defender so they can not win it. Players should look for opportunities to get their hips and legs in front of the defender when dribbling.
Progression:- Allow the defender to start closer to the ball.
- Allow the defender to start from different areas of the pitch (work on different types of control and perception/visual cues)
CP: