Futsal Session (Junior): Individual Attack - First Touch

Profile Summary

Brandon Groom
Name: Brandon Groom
City: Wollongong
Country: Australia
Membership: Adult Member
Sport: Futsal
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Futsal Session Plan Drill (Colour): 1v1 SSG Warm Up

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Futsal Session Plan Drill (Colour): 1v1 SSG Warm Up
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1v1 SSG Warm Up (15 mins)

Game: 1v1

  • Yellow will pass the ball to his teammate to begin the game
  • Red defender can begin to press and win the ball when the ball is live
  • Yellow will look to dribble through one of the gates ahead of them (where Red started)
  • If Red win the ball, they can dribble through one of the gates ahead of them (where Yellow started).
  • After each game, players rotate roles
CP:
  • First touch - players should use the sole of the foot to control and manipulate the ball with their first touch. Players should keep the ball in motion to make it difficult for the defender to win the ball
  • Body Shape and Position - players need to see as much of the field as possible (goals, ball, and defending player).
  • BP with the Ball - closer to sideline the player is, more of his back should be on the line. Allows the player to attack into the centre of the line as the defender needs to make a decision on which area to defend.
  • Protect the ball when dribbling - when dribbling players should keep the ball on their furthest foot from the defender so they can not win it. Players should look for opportunities to get their hips and legs in front of the defender when dribbling.
Progression:
  • Allow the defender to start closer to the ball.
  • Allow the defender to start from different areas of the pitch (work on different types of control and perception/visual cues)
CP:
  • Different types of touches
    • Attack the ball into the centre of the court (orientated control)
    • Instep far foot control (when the defender is covering the central area)
    • Roll inside (when the defender is covering the line)
    • Chip touch (when the defender is rushing with no cover)

Futsal Session Plan Drill (Colour): 1v1+1 (Half Court)

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Futsal Session Plan Drill (Colour): 1v1+1 (Half Court)
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1v1+1 (Half Court) (20 mins)

Game: 1v1 Half Court

  • Game starts with Yellow passing to their teammate. 1v1 in half court, players are not allowed to use their teammates or go to the other side of the court.
  • Aim is for the attacking team to score. If the defending team win possession, they can score.
  • Players rotate after each attempt.
CP:
  • Players should have a 45* angle before receiving. Look to face forward as much as possible when taking first touch.
  • If players  are close to the sideline, drag the ball down with back facing the sideline.
  • First touch with closest foot to the ball
    • If defender inside, step over (orientated control) and go down line where space is
    • If defender blocking line, attack centre of the court (roll inside or orientated control)
  • Players need to see where the defending is approaching from, and make decisions on which typed of touch to use
  • Use of feints to beat the defender
  • Protect the ball when dribbling against the defender (furthest foot from the defender, hips/legs in front of the defender)
Progression:
  • Add a target player into the end. Attacking players can now use these players as bouncers. Bouncers have unlimited touches to begin with, progress to 2 touch. Target players should be mobile along the line. Defending players need to make a decision to block the line pass or focus more on the goal.
CP:
  • Attackers need to see the approach of the defender and make a good decision on how to use their first touch
    • If the defender blocks the line pass, can roll inside
    • If the defender approaches centrally, can use far foot instep or orientated control to attack the line
    • If rushed with no cover, a chip touch is effective
  • Attacking player should look to link up with their target player - body shape will affect the decision making of the defender
Progression 2:
  • Become a 2v2+2, but players still linked to their zones. Defenders now need to think about blocking line, diagonal passes while marking their direct opponent. Changes the angle of approach from each defender.
CP:
  • Same points as above are still relevant


Futsal Session Plan Drill (Colour): 1v1+1 (2v2+2)

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Futsal Session Plan Drill (Colour): 1v1+1 (2v2+2)
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1v1+1 (2v2+2) (35 mins)

Game: 1v1 Half Court

  • Game starts with Yellow passing to their teammate. 1v1 in half court, players are not allowed to use their teammates or go to the other side of the court.
  • Aim is for the attacking team to score. If the defending team win possession, they can score.
  • Players rotate after each attempt.
CP:
  • Players should have a 45* angle before receiving. Look to face forward as much as possible when taking first touch.
  • If players  are close to the sideline, drag the ball down with back facing the sideline.
  • First touch with closest foot to the ball
    • If defender inside, step over (orientated control) and go down line where space is
    • If defender blocking line, attack centre of the court (roll inside or orientated control)
  • Players need to see where the defending is approaching from, and make decisions on which typed of touch to use
  • Use of feints to beat the defender
  • Protect the ball when dribbling against the defender (furthest foot from the defender, hips/legs in front of the defender)
Progression:
  • Add a target player into the end. Attacking players can now use these players as bouncers. Bouncers have unlimited touches to begin with, progress to 2 touch. Target players should be mobile along the line. Defending players need to make a decision to block the line pass or focus more on the goal.
CP:
  • Attackers need to see the approach of the defender and make a good decision on how to use their first touch
    • If the defender blocks the line pass, can roll inside
    • If the defender approaches centrally, can use far foot instep or orientated control to attack the line
    • If rushed with no cover, a chip touch is effective
  • Attacking player should look to link up with their target player - body shape will affect the decision making of the defender
Progression 2:
  • Become a 2v2+2, but players still linked to their zones. Defenders now need to think about blocking line, diagonal passes while marking their direct opponent. Changes the angle of approach from each defender.
CP:
  • Same points as above are still relevant


Futsal Session Plan Drill (Colour): 4v4 Game

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Futsal Session Plan Drill (Colour): 4v4 Game
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4v4 Game (20 mins)

4v4 Game - normal rules apply (fouls, kick ins, corners, restarts).


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75
per year
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