Football/Soccer Session (Moderate): U16 D1 session plan 13 sep 2022

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Peter Lindgren

Profile Summary

Peter Lindgren
Name: Peter Lindgren
City: Ipswich
Country: Australia
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Box Drill Stage 3

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Football/Soccer Session Plan Drill (Colour): Box Drill Stage 3
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Box Drill Stage 3 (5 mins)


Football/Soccer Session Plan Drill (Colour): Skill

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Football/Soccer Session Plan Drill (Colour): Skill
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Skill (15 mins)

Same layout

1v1 inside.

First we start with shadow marking.

Attacker needs to be aware where the defender is and decide how to control and where to control to, and pass to the other side.

Progression:

Defender will tackle now or high pressure.

Attacker has to make decision quickly - how to control and where.

1) Need to check where the defender is - whether if you can half turn or not.

2) Try to control with far foot and pass it to the other side with 2 touches.

3) Need to recognise the space, and try to control the ball into the space to pass the ball to the other side.


Football/Soccer Session Plan Drill (Colour): 1v1 pressure front

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Football/Soccer Session Plan Drill (Colour): 1v1 pressure front
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1v1 pressure front (10 mins)

Organization

  • 20x30 split into 2 channels
  • 3 cones that make triangle
  • team split into 2 colors
  • every player with ball for Exercise 1

Instructions 

1. Player A must dribble forward and attempt to penetrate to either gates in opposite side

2. Player B will press and attempt to win ball

3. If Player B wins ball they must penetrate to opposite gates

4. make it into a competition first player to penetrate gates 3 times wins 2 MVP points

Coaching Points

-observation of space

-head up when dribbling

-close ball control

-technique of skill

-exaggeration of move

-attack defenders front foot 

1v1 (3 E's

-enter pressure area

-execute move

-exit touch

-speed of play

Progressions


Football/Soccer Session Plan Drill (Colour): Step Up Game Sim

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Football/Soccer Session Plan Drill (Colour): Step Up Game Sim
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Step Up Game Sim (20 mins)

SetUp

·        40m x 30m grid.

·        2 teams.

·        4 goals.

·        Balls placed at each end between goals.

Explanation

To score a goal a 1 v 1 must be executed. The team who scores is rewarded by restarting play from their end.

Progression

The number of players taken on before you score a goal determines how many points are awarded, eg. 3x 1 v 1’s performed followed by a goal = 3 points 2x 1 v 1’sfollowed by a goal = 2 points and so on. Add competition eg first team to 10points wins.

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button