Jorge Hernandez
Name: | Jorge Hernandez |
---|---|
City: | Mount Kisco |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Week 6: Passing Technique (inside of foot)
-Introduce MVP system as soon as players get to the field
-Introduce bounce juggles (ABC's) for players that are early on arrival
-when all players show up be creativity and tell about the theme of the session: Halloween Mini Games!
-Start with warm up then progress then choose Game 1 or Game 2 until SSG for end of the session
-Reinforce principle of play and restart of the week
MVP point system (describe to players at the beginning of practice)
-all players start with 5 MVP points at the beginning of practice
-a player will receive 1 MVP point if they are being a good listener, trying their hardest, and demonstrating improvement in desired skill moves
-a player will lose 1 MVP point if they are not listening to coach, distracting the group, and not participating in the session.
-give the MVP award at the end of practice to the player with the most MVP points at the end of practice
-emphasize what it means to be reward the MVP of the practice session to inspire players to try their hardesSee the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
-30x20 field
-several gates spread around the field
-players in pairs
-1 soccer ball per pair
Instructions
Game 1: Ghost Busters
Ghosts (players) are dribbling around the haunted town of Sleepy Hollow. There is talk of a Ghost Buster (coach) who wandering around the town of Sleepy hollow who is trying to scare ghosts away from his town. The Ghost Buster is ready to knock soccer balls away to scare away the intruders of his haunted town.
1. each player will dribble around the haunted town of Sleepy Hollow making noises to summon the Ghost Buster
2. The Ghost buster will dribble around the grid and he says "GHOST BUSTER!" he will come into the field to scare the players away
3. the objective of the game is for the Ghost Buster (coach) to hit as many soccer balls as he can from the players dribble around using the inside part of their foot
4. If a player gets their ball knocked away from the Ghost Buster then that player will become a ghost buster
5. last player to have their ball will win the Game and be rewarded 1 MVP point
6. the ghost buster who hits the most soccer balls will be rewarded 2 MVP points
Progression:
1. every player is a ghost buster
2. the player to hit the most soccer balls with the inside part of their foot in a 90 second round is crowned the best Ghost Buster!
Coaching Points
push pass technique
1. head up to observe target
2. planting foot next to ball aiming at target
3. ankle locked
4. "V shape" follow through with inside of foot
-head up to scan for open space
-check shoulder constantly from pressure from behind
-ball control
-little touches vs big touches
-skills to change direction to avoid pressure
-passing technique
-gamespeed
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
Instructions
Kindergarten Game 2: Guardians vs Monsters
the fight between good vs evil has broken out. Ask players who wants to be guardians and who wants to be monsters. As monsters are out to create chaos by knocking down as many cones as they can
1. monsters (player with the ball) with the must try to make a pass to knock done a cone being protected by the guardians (defenders)
2. if a guardian protects and wins the ball they will bring it inside a square
3. if all monsters knock down all the 3 cones then they will the win after a 2 minute round
5. if guardians protect all of their cones after a 2 minute then they will in the game
6. in order to retrieve their ball a monster must do 10 toe taps/pendulums or 5 bounce juggles in order to go back to the game
7. alternate attackers and defenders after each round of play
Coaching Points
-stay inside grid
-head up when dribbling
-find open space
-close ball control
-constant movement to protect cone
-check over shoulders scanning for pressure
-inside push passing technique
-communication
-FUN
-game speed
Progressions
1. Only have 1 ball in play
2. Monsters must pass the ball to each other to try to knock down all of the cones on the play in a 2 minute round
3. if guardians win the ball they can pass to each other in order to score a goal in any pug goal
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
-30x20 field
-several gates spread around the field
-players in pairs
-1 soccer ball per pair
Instructions
Kindergarten Game 3: Dracula Castle vs Zombie Pyramid Knockdown
There has been a war between team dracula and team zombie. Each spooky type of character will try to knock down their opposite home base by using their soccer ball as wrecking balls to knock down each other's fort.
1.each team will give be a given 5-6 tall cones in order to create a "Castle" (structure with cones)
2. the team must get together and build their structure in a 1 minute time limit
3. when coach says "WRECKING BALL!" they must dribble to the opposite side and make a pass in order to knock down the opponents Castle/Pyramid
4. the first team to knock down the opposite team's fort will win 1 MVP each player
Coaching Points
push pass technique
1. head up to observe target
2. planting foot next to ball aiming at target
3. ankle locked
4. "V shape" follow through with inside of foot
-head up to scan for open space
-check shoulder constantly from pressure from behind
-ball control
-little touches vs big touches
-skills to change direction to avoid pressure
-passing technique
-gamespeed
Progressions
1. allow 1 defender from each team to defender their castle and take a touch to pass ball back to the opposite side
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
-have two fields to make 2 small sided games going on at same time
-spare balls on the side of goals
-2v2, 3v3 or 4v4 for Pre K/ Kindergarten (No GK's for pug goals)
Instructions
-guide players on team shape & restarts
-observe the flow of the game
-step in to deliver a coaching point when it is appropriate to the situation
-pick your coaching moment (freeze!, natural stoppage, restart, individual reference)
-paint the picture of the desired movement, skill, restart or soccer rule
Coaching Points
1. reinforce 3 lines of attack
defense-midfield-forward
2. encourage teammates move into space when player has possession of the ball, to create gaps for player in possession and options for the players to pass to
3. guide players on when to dribble, pass or shoot
Restart of the Game Week 6: Goal Kick
demonstrate players on when and how to set up on a goal kick
Principle of Play Week 6: Support
paint the picture for players on the scrimmage when to provide width or length to the player in possession on the ball. Use buzzwords such as "unbroken lines" or "angles" to provide support to their teammate in possession.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up: Haunted House Gates (5 mins)
Organization
-30x20 field
-several gates spread around the field
-players in pairs
-1 soccer ball per pair
Instructions
Warm up: Haunted House Gates
players will be paired up and will visit different haunted houses(gates) around Westchester. In order to visit different houses they have learn how to pass with the inside of their foot before they can go on a spooky adventure to travel to different haunted houses. Keep a secret that Coach will be scare crow that will try to scare intruders (players) away! until the progression part of this warm up.
1. player without the ball will be on their toes ready to receive the soccer ball from teammate
2. player with ball will pass the ball to their teamate using the inside part of the foot
3. receive player will take 2 touches (1 touch to control the ball with their inside and 1 touch to pass the ball back to teammate)
3. first team to make 15 passes will say "BOO!"
Variation 2: Pass and move through haunted house gates
1. same set up as first activity
2. now player that receives will take a touch into another open gate
3. teammate will follow and continue to get as many gates in 2 minutes
4. each time a pair goes through a gate it will worth 1 point
5. make it into a competition: the team that gets the most gates in 2 minutes will receive 1 MVP point each
Coaching Points
push pass technique
1. head up to observe target
2. planting foot next to ball aiming at target
3. ankle locked
4. "V shape" follow through with inside of foot
-on toes to receive ball
-communication (verbal & body language signals)
-head up to find open space
-game speed
Progressions
1.Coach is the scare screw and will atempt to steal soccer balls from the intruders (players) moving around the haunted houses
2. if defender wins the ball they must score in any pug goal
3. first team to visit 10 haunted houses without losing their soccer ball will win 1 MVP point each