Paul Turner
| Name: | Paul Turner |
|---|---|
| City: | Vancouver |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Schedule
Arrival Games = As players arrive 8:50-9:10
Ball Mastery / Tag = 9:10-9:30
Activity #1, #2, #3 & Relay Race = 9:30-10:50
Snack break = 10:50-11:10
Match Play = 11:10-11:50
**These times include explaining the component and water breaks

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Players perform techniques / movements commanded by the coach. Each player has a ball Tries to complete what is callout by the coach. Toe-taps, tic-tacs, inside / outside, heel to toe.
Progression: Player move without out a ball and complete different movements. Hop, skip, jump, two foot jump, balance on one foot, somersault, cart wheel, roll, run backwards.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Knock-out. Each player dribbles a ball. If a players ball leaves the space they are out of the game. Players must defend / protect their ball while also going to knock / kick of players ball out of the space.
Regression: If no one is being knocked out, send in the coach(s) to knock out peoples soccer balls.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Turn & Burn. Players work in pairs (keep partners of similar level). Players start opposite of one another. One player has a ball. One coaches command the player with the ball dribbles toward their partner. On the coaches second command both partners race back to where the dribbling player started. Players switch roles each turn.
Progression: The player without the ball can try to steal the ball from the dribbler. Change how the player without the ball starts, back tuned, on one knee, eyes closed.
Regression: Start with no soccer ball and make it a race.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: British Bull Dog. One player begins in the middle without a ball. Other players start in one end zone with a ball. The middle players commands the group to begin dribbling. Players with a ball try to dribble to opposite end zone. The middle player tries to knock soccer balls out of the field. If a players ball leaves the field they join the middle player in trying to steal soccer balls. Once all players reach the opposite end reset the game, and continue until there is one player left with a ball.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: 4-goal-game. Split the group into 4 teams. Each team has their own goal to defend and can score on any goal.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Divide the groups into even teams. Teams work to complete the relay race. Create / think ahead of different ways to complete the relay race. Add in different movements.
Progression: Include a soccer ball to make more difficult / soccer specific.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Even teams. Pass or dribble in from sidelines.
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Arrival Games (10 mins)
Set-up: Support coaches / Match play fields.
Organization: Players participate in small sided games when they arrive to the field. Increase players on the field as players arrive. Begin at 1V1 and progress to 5V5. If a field is maxed out start to fill a new field. Aim to keep similar aged players together. Coaches should participate as they complete field set-up.