Name: | Frank Greenawalt |
---|---|
City: | Riverside |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. Half field set up as shown
2. 9 players (4 Attackers, 4 Defenders & 1 Goalkeeper)
3. 4 Balls
Instructions:
1. Defenders start on the goal line, either side of the goal facing the Attackers
2. Attackers start with a ball each just inside the half.
3. Defenders & Attackers are numbered 1-4.
4. Defenders aim to stay in line with his/her Attacker as coach calls GO
5. Attackers can dribble across the field to confuse/lose Defender
6. Once Attackers reach final 1/3 line they aim to Attack 1v1 to score at goal
7. If Defenders win the ball they aim to dribble ball back over final 1/3 line
8. Play until goal has been scored or ball is out of play
9. After set time rotate players
Coaching Points:
1. Pressure - close down the space & deny penertration
2. Angle of approach & Body Shape - try to dictate the play one way
3. Communication - coach eachother
4. Responsitilies of positions - Pressure (1st Defender), Cover (2nd Defender) & Balance (3rd Defender)
5. Move as a Unit - travel as the ball travels
6. Focus & Patience - wait for the right time to win the ball
Progressions:
P - Play 4v4 with 1 ball. Attackers aim for goal while Defenders score in Mini Goals
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Stage 4: SSG 7 v 7 (No restrictions)
1-4-3-1 v 1-2-3-3
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up (30 mins)
Juggling (5 min)
Dymanic Stretch (5 min)
Defending in 2's (10 min)
1. 25 x 25 area set up as shown
2. 12 players (8 attackers & 4 defenders)
3. 8 balls
Instructions:
1. Select 4 players who get into pairs & connect by holding the same pinnie, they start game as Defenders.
2. Defenders are not allowed to break away from each other/let go of pinnie.
3. Attackers aim to dribble ball & avoid being tagged by the Defenders - not allowed outside of area.
4. If Defenders tag an Attacking player they are frozen
5. Attacker turns into a Defender when the next Attacker is tagged (2 players).They link together & Defend
6. Play until the last Attacker is left
Coaching Points:
1. Angle of approach
2. Communication - coach eachother
3. Interchanging of positions - Pressure (1st Defender) & Cover/Support 2nd Defender
Progression:
P - Increase/Decrease the size of area
P - Give Defenders time limit to tag all Attackers (high pressure)