Football/Soccer Session (Moderate): HYSC U8-U9 Academy session 3 Block 2 Attacking 2v1 Combinations to penetrate (Start Time: 2022-04-18 16:30:00)

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Harrison Youth Soccer Club

Marcos Soto

Profile Summary

Marcos Soto
Name: Marcos Soto
City: Harrison
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description

This Session we will be focusing on the attacking front two the 9 & 10 how to be effective in penetration when numbers are upIsolating defenders 2v1 & when numbers even 2v2, by effective movement creativity and use of space.

Contained in the session content are many activities to choose from it is you must not try to deliver all activities, you as the coach to choose the right ones for the groups you are coaching each day on the program based on ability levels

EG

Warm-Up- What Surface to use introduce this in the warm-up?

Main theme-Implementing technique with stages of pressure

Conditioned game- what game to pick based on the end product & learning outcomes my group can achieve

End game- Identify a moment to teach the restart & bring out the principle of play

Coaching In the Game (make two stoppages during the end game to reinforce the learning outcomes below)

Restart Week 3

This week we will focus on restarts Indirect kicks explain the rules and how this work  

Principle of play Week 3 - Penetration

The focus this week will be timing of penetration weather pass, run or dribble

Penetration – Is ability for your team to exploit spaces between and behind them both with and without the ball. For teams in possession to penetrate, it may be a player passing between a two defenders to break lines or playing into the space behind as well. Players should be encouraged to occupy spaces between the defenders to allow them to receive and take out the opponents from the game. Individuals can also penetrate by beating players or traveling with the ball too.

MVP points System

The player MVP system is a staple of the program and one we use to set competition from the start of the session to the finish between each individual

The way the system works every player has 5 MVP points to start, Players can win more points by applying themselves to each activity with full commitment trying their hardest to progress, and being awarded points by the coach

Players can also win points during each activity by scoring the most points for that activity and for that they will pick up 2 MVP points from the coach.

We also use the point system to reinforce good standards like staying in bounds, not bumping into other players, and good behavior. the player can lose their points when these standards are not met. Try to use it as a motivator, not a punishment.

Once the players get used to this system they will become more responsible for their own development


Football/Soccer Session Plan Drill (Colour): Warm up Group

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Football/Soccer Session Plan Drill (Colour): Warm up Group
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Warm up Group (10 mins)

Organization

  • 20x20 or bigger depending on numbers and spacesplit the players into two teams
  • 4 balls in play
  • Player Arrival
  • As the players arrive have them work individually on the soccerside work for skillz to pay the bills

Instructions

  • Players will move freely around the grid passing the ball to onlysomeone on their team
  • There will be two balls in play for both teams to keep the playersfocus and sharp, for younger ages you may want to start with oneand add the second when the players are ready.
  • After a set amount of time the coach can shout (groups of #'s) theplayers will quickly have to get into those groups and can only bein their teams colors.
  • The players that didn't get into a group still have to perform a task of coaches choice. eg (a player from the other team has a chance to meg them for 10 push ups)
  • If the coach shouts a number and says any color you can mix with a group that is not your team.GK's (If Applicable to your group)
  • Keepers will be neutrals on the out side edge as an option to play to they must play one touch with their feet or pick the ball up andserve with a distribution of coaches choice.
  • When the coach shouts a number they can join any group.

Coaching Points

  • Communication 
  • Observation 
  • Awareness 
  • Speed 
  • Reactions
  • Multitas king-team work

Football/Soccer Session Plan Drill (Colour): Repetitions speed of play

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Football/Soccer Session Plan Drill (Colour): Repetitions speed of play
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Repetitions speed of play (10 mins)

Organization

  • 20 x 20 yard grid
  • set up two grid based on number of players 8-12 players per grid
  • players split into two groups
Instructions

  • Players will work in pairs performing the combination of coaches choice through the grid. once the first pair reaches to the opposite side the next team from that side will starts.
  • GK's if applicable to your group
  • If using Goalkeepers have them serve the ball out, they will pick a direction to face and that player will check wider to receive the ball as if the keeper was playing out.
  • Have them serve with an under arm role driven into feet.
  • If GK saves in the competition part they can transition with an over arm driven throw into the opposite goal. 

Competition

  • After the player are comfortable start to now put an emphasis on speed of play set a time limit for the whole group to get through one combination.
  • Individual groups give them a 4 second time limit to get across the grid with speed the first and set the record to beat.
  • Winning group has to split up but gets to choose a new partner for the combination to try and beat the record.
Progression

  • Have the players finish in the goal to gain a point play for 1 minute rounds the team with the most goals wins, goal must be a 1 touchfinish.
Coaching Points

  • Observation
  • Communication
  • Speed & quality of movement
  • Tempo of passing
  • Quality of technique
  • Combinations
  • Beginner
  • Wall pass
  • Best played with outside of the foot for disguise
  • Angle and distance of supporting player
  • Reduce distance for quicker combination
  • - dribble & Pass with closest foot to the player revert to Progressions for coaching points.
  • intermediate
  • Give & Go (through ball)
  • 1st Attacker to commit defender to the ball
  • 2nd attacker to offer support for combination
  • Angle and distance of 2nd attacker
  • 1st attacker must continue their run
  • 2nd attacker judges the pass back based on 1st attackers run/timing
  • Advanced
  • Overlap
  • 1st pass is made outside from the 1st attacker
  • The 1st attacker follows there own pass
  • Player receiving the ball (2nd attacker) take their first touch inside to create space outside
  • 1st attacker runs around their outside
  • 2nd attacker passes the ball into 1st attackers outside run using the outside of their foot for disguise

Football/Soccer Session Plan Drill (Colour): 2v1 fully oppossed

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Football/Soccer Session Plan Drill (Colour): 2v1 fully oppossed
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2v1 fully oppossed (10 mins)

 

Organization

 

  • 20 x20 yard grid
  • two teams attacker vs defenders as shown
Instructions

  • Game starts with a pass into to attackers from the defender. 
  • As ball is played thedefender must close the space
  • Attacking team must combine to score for a point .if the defendersteels they can transition to score in the opposite goal.
  • GK's (If applicable to your group)
  • If using keepers have the defender serve the ball into the oppositekeeper to start the attack. once the ball has been given to anattacker the keeper cant get it back until the coach allows it in laterrounds .
Coaching Points
  • Be creative and use ball mastery skills to beat the defender

  • Acceleration after skill or turn to beat the defender
  • Execution & timing off combination (play at Speed)

  • Can the #9 stay high & play off the shoulder of the defender

  • 10 to provide creativity & service and stay deep until moment of penetration 
  • head up before to see space behind defensive block
  • If there is space in front of the player with ball encourage the player to dribble into the space. If their team mate is in a better position to score encourage player to pass to their team mate

  • head up after defensive block is beat to see end product
  • speed of play 2/1 touch
  • movement off the ball
  • disguise 2v1 for 1v1
  • can we commit the defender
  • space exploitation
  • creativity
  • penetration
  • width/length/depth

 

Progression

  • The ball will now start at one of the wide areas from a throw in combining the topic with the restart and soccer side work trying first toreceive out of the air then combine.
  • First pass will be free until receiving player contact.

 

 

 

 

 


Football/Soccer Session Plan Drill (Colour): 2v2 fully opposed

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Football/Soccer Session Plan Drill (Colour): 2v2 fully opposed
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2v2 fully opposed (10 mins)

 

Organization

 

  • 20 x20 yard grid
  • two teams attacker vs defenders as shown
Instructions

  • Game starts with a pass into to attackers from the defender. 
  • As ball is played the defender must close the space
  • Attacking team must combine to score for a point .if the defender steels they can transition to score in the opposite goal.
  • GK's (If applicable to your group)
  • If using keepers have the defender serve the ball into the opposite keeper to start the attack. once the ball has been given to an attacker the keeper cant get it back until the coach allows it in later rounds .
Coaching Points
  • Be creative and use ball mastery skills to beat the defender

  • Acceleration after skill or turn to beat the defender
  • Execution & timing off combination (play at Speed)

  • can the #9 play off the shoulder of the defender splitting the defenders line of sight

  • can the #10 force pressure by isolating one defender to play through quick using space effectively

  • head up before to see space behind defensive block
  • If there is space in front of the player with ball encourage the player to dribble into the space. If their team mate is in a better position to score encourage player to pass to their team mate

  • head up after defensive block is beat to see end product
  • speed of play 2/1 touch
  • movement off the ball
  • disguise 2v1 for 1v1
  • can we commit the defender
  • space exploitation
  • creativity
  • penetration
  • width/length/depth

 

Progression

  • The ball will now start at one of the wide areas from a throw in combining the topic with the restart and soccer side work trying first to receive out of the air then combine.
  • First pass will be free until receiving player contact.

 

 

 

 

 


Football/Soccer Session Plan Drill (Colour): 4 v 4 small sided games

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Football/Soccer Session Plan Drill (Colour): 4 v 4 small sided games
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4 v 4 small sided games (20 mins)

Organization

  • 25x35 (5v5) if space available
  • 2 pugs per field
  • U9 can play 7v7 if space is available.

Coaching In the Game (make two stoppages during the end game to reinforce the learning outcomes below)

Restart Week 3

This week we will focus on restarts Indirect kicks explain the rules and how this work   

Principle of play Week 3 - Penetration 

The focus this week will be timing of penetration weather pass, run or dribble

Penetration – Is ability for your team to exploit spaces between and behind them both with and without the ball. For teams in possession to penetrate, it may be a player passing between a two defenders to break lines or playing into the space behind as well. Players should be encouraged to occupy spaces between the defenders to allow them to receive and take out the opponents from the game. Individuals can also penetrate by beating players or traveling with the ball too. 

Instructions

- Players split up into 3-4 teams and play a round-robin tournament

where all teams play.

- Players must not step inside the red cone areas in front of goal this

will stop goal tending, the players must shoot from outside the area

Coaching Points:

1. 3 lines of attack, defense, midfield, Forward

2. Teammates create gaps, can players in possession look to dribble

into them

3. when to Dribble, Pass or Shoot


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