Football/Soccer Session (Academy Sessions): Defending When Outnumbered

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Benjamin Sohier

Profile Summary

Benjamin Sohier
Name: Benjamin Sohier
City: Telford
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

Defending when outnumbered in own defensive half


Football/Soccer Session Plan Drill (Colour): Drill

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Football/Soccer Session Plan Drill (Colour): Drill
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Drill (20 mins)

Organisation

- Coach defenders, manage attackers

- Half 11-a-side pitch split into thirds

- 14 Players

- 3 Attackers v 2 Defenders and 1 GK in end thirds

- 2 Servers in central third

- Servers play into any of the 3 attackers and they have 30 seconds to score.

- Server to play a support role for the attackers but has to stay in the central third

- 2 defenders to try prevent the attackers scoring by; att running out of time, forced out of play, dispossed.

- If defenders win ball back, can they play back into server.

- If ball/play dead, start back with server.

- Swap player job roles every 4/5 cycles

Coaching Points

- Press; who? where? when?

- Decision making; to make a tackle, jockey, force

- Delay, Deny and Dictate

- Tempo

- Aggression and temperment

- Defensive roles; press and balance/cover

- Distance between defenders

- Deflect attack

- Quality and composure when in possession to play ball back to server

- Physical considerations; speed, strength.

- Effective and informative communication

Progression(s)

- Server can join the attacking third as an attacker to create a 4v2

- Increase each attacking third size

- Increase time constraint for attackers to score

Regression(s)

- Server play ball in and become a recovering defender

- Reduce time constraint for attackers to score


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (25 mins)

Organisation

- Half 11-a-side pitch split into two halves

- 16 Players

- Both teams setup in a 1-2-3-2

- Ball starts with either GK, play out to any team-mate.

- Work the ball towards opposition goal.

- When/if the ball crosses half way line;

- defending team can only have 4 players in defensive half (incl. GK)

- attacking players have free roam into attacking half to create overload.

- try to score

- Defenders will be outnumbered. Defend and try to win ball back. If possession is regained, can you counter attacker.

- Half way line conditions are live for both teams

Coaching Points

- Press; who? where? when?

- Decision making; to make a tackle, jockey, force.

- Delay, Deny and Dictate

- Tempo

- Aggression and temperment

- Defensive roles; press and balance/cover

- Distance between defenders

- Deflect attack

- Quality and composure when in possession to play ball back to server

- Physical considerations; speed, strength.

- Effective and informative communication

- If regain possession, how can we break?

- Attackers must consider positioning and balance even with ball in case of possession transition, don't be vulnerable against the counter.

- Triggers of when to press; ball played backwards, poor touch.

Progression(s)

- Increase area size

- Remove half way line

Questions

What if?

When?

Where?

Why?

How?

Who?

What?


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

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