Ryan Stiggants
| Name: | Ryan Stiggants |
|---|---|
| City: | California |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Creating Overloads / In Possession / Specific Practice intoLarge Sided Game
Welsh Way Principle: Creating Overloads
Sub Principles:
Creating 2vs1s
Finding the spare man
Matchday
Matchday - 3
Coached Team Positions (reference points)
Goalkeeper – Between the edge of the 6 yard box and penaltyspot
Left Back - In the middle of the 6 yard box and 18 yard box
Right Back - In the middle of the 6 yard box and 18 yard box
CMs - no wider than 18 yard box
Left Midfielder – Between 18 yard box and sideline
Right Midfielder - Between 18 yard box and sideline
CF – freedom to move between defensive line, aim to exploitspace between closest full back to the ball and centre back
Striker - In-between centre backs
Opposition Positions (reference points)
Goalkeeper – Between the edge of the 6 yard box and penaltyspot
Left Centre Back - Left foot inline with the post
Right Centre Back - Right foot inline with the post
Left Back - In the middle of the 6 yard box and 18 yard box
Right Back - In the middle of the 6 yard box and 18 yardbox
Left Midfielder – In line with the 18 yard box
Right Midfielder - In line with the 18 yard box
Striker - In-between centre backs
CMs - offline from each other, if one steps other holds deeper, no winder than 18 yard box
Defensive line aim to be higher than the mid-point of the half between the D and centre circle (marked by the red cones).
Interventions:

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Organisation/Area Size
2/3rd field 75x60 yrds
229m² per player
Extensive
Timings: 4x 6 minute blocks - 90 second rests
Numbers - 16 Outfield + 2 Goalkeeper
Target Players: Red Team (attacking team)
Coached Team (Red) - GK, LB, RB, 2x CMs, LM, RM, CF, ST
(Working back from 11vs11 1-4-4-2)
Opposing Team (Blue) - GK, Def 4, LM, CM, RM, and ST
(Working back from 11vs11 1-4-4-2)
Session Organisation
This large sided game is played in 9vs9 format and continues our work towards creating overloads and recognising when to create 2vs1opportunities. Exploiting wide 2vs1 opportunities using overlapping and underlapping runs is the priority with players considering the number of movements they are required to make to pull defenders out of position and isolate them.
Conditions, Challenges & Targets
Reds are looking to score into the large goal. Goals scored that include a 2vs1 in the buildup will count as 2 goals. This will be increased to 3 goals if the team struggled to find success.
The blues will aim to score by driving forward with the ball and stepping high scoring into the large goal.
Blocks
Block 1 & 2: Recognising when the 2vs1 opportunity is on
Block 3 & 4: Supporting Runs
If 1 full back is creating the 2vs1, the other full back needs to stay in and shift to protect
Movement of the strikers to be ready for the cross/cutback
Opposing winder aware of movement in towards the back post to anticipate delivery
Key points:
In-Possession (Coached)
Technical Points
Additional Points
Out of Possession (Not Coached)
Technical Points
Additional Points

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Adaptations (Progressions & Regressions):
Challenges, Conditions or Targets:

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Adaptations (Progressions & Regressions):
Challenges, Conditions or Targets:
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Creating Overloads - specific 1
Organisation/Area Size
55x60 yrds
201m² per player
Extensive
Timings: 4x 6 minute blocks - 90 second rests
Numbers - 14 Outfield + 1 Goalkeeper
Target Players: Red Team (attacking team)
Coached Team (Red) - LB, RB, LM, 1x CM, RM, CF & ST
(Working back from 11vs11 1-4-4-2)
Opposition Team (Blue) - GK - Back 4, LM, 1x CM, RM
(Working back from 11vs11 1-4-4-2)
Session Organisation
The aim of this session is to work on the Welsh way principle of creating overloads the primary focus will be looking for supporting runs to create wide overloads utilising the pace of our wide midfielders and fullbacks. The attacking team will prioiritise understanding when a 2vs1 opportunity occurs and when to make the supporting movement.
The ball will start from the Reds fullbacks if the ball goes out of play. The red team will aim to make multiple movements to lose their defenders and create space to exploit players dragged out of position.
Conditions, Challenges & Targets
Reds are looking to score into the large goal. Goals scored that include a 2vs1 in the buildup will count as 2 goals. This will be increased to 3 goals if the team struggled to find success.
The blues will aim to score by driving the ball into the opposition half. The goal will only count as double if all outfield defensive players are over the mid-point of the half (reference point between the D and centre circle) marked by the red cones.
Blocks
Block 1 & 2: Recognising when the 2vs1 opportunity is on
Block 3 & 4: Supporting Runs
If 1 full back is creating the 2vs1, the other full back needs to stay in and shift to protect
Movement of the strikers to be ready for the cross/cutback
Opposing winder aware of movement in towards the back post to anticipate delivery
Key points:
In-Possession (Coached)
Technical Points
Additional Points
Out of Possession (Not Coached)
Technical Points
Additional Points