Football/Soccer Session (Moderate): Rondo Vars

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Alexis Nieves-Richards

Profile Summary

Alexis Nieves-Richards
Name: Alexis Nieves-Richards
City: Highlands Ranch
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description


Football/Soccer Session Plan Drill (Colour): 4v0 Rondo

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Football/Soccer Session Plan Drill (Colour): 4v0 Rondo
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4v0 Rondo

Organization:

10x10 grids

4 players per grid

1 ball in play - spares in the center

Instructions:

Each player has 2 touches

1st touch across the body to the back foot

2nd touch is inside foot pass to next player

Coaching:

Quality of pass, quality of 1st touch

Movement to support the ball - angles of support to left & right

Timing of movement - start in the middle then check down to cone

What does it mean to check?

Body position as player moves

Tempo


Football/Soccer Session Plan Drill (Colour): 4v1 Rondo

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Football/Soccer Session Plan Drill (Colour): 4v1 Rondo
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4v1 Rondo

Organization:

10x10 grids

5 players per grid - add defender

1 ball in play - spares outside the grid

Instructions:

Each player has 2 touches

1st touch across the body to the back foot

2nd touch is inside foot pass to next player

Defender in for 1 minute - 5 passes = point

Coaching:

Quality of pass, quality of 1st touch

Movement to support the ball - angles of support to left & right

Timing of movement

Body position as player moves

Tempo

Encourage defender to 'be an animal'. Their pressure helps the 4 possessing players learn the how, when, why


Football/Soccer Session Plan Drill (Colour): Back to Back Rondo

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Football/Soccer Session Plan Drill (Colour): Back to Back Rondo
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Back to Back Rondo

Organization:

10x10 grids, back to back (20x10)

4 players per grid

1 ball in play - spares outside the grid

Instructions:

2 players from 1 grid defend in the other grid in 4v2

If defenders are successful, transfer ball to 2 team mates in their grid

Continue to play until ball out

5 passes = point

Split defenders = 5 points

Defender transfer to own team = 1 point

Each player has 2 touches1st touch across the body to the back foot

2nd touch is inside foot pass to next player

Coaching:

Quality of pass, quality of 1st touch

Play away from pressure

Opportunity to split defenders

Movement to support the ball - angles of support to left & right

Timing of movement

Body position as player moves

Tempo

Encourage defenders to 'be an animal'. Their pressure helps the 4 possessing players learn the how, when, why


Football/Soccer Session Plan Drill (Colour): Switching Rondo

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Football/Soccer Session Plan Drill (Colour): Switching Rondo
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Switching Rondo

Organization:

20x10 yard grid

5 attackers (reference central player as the 6, end players are 9's, 7 & 11 for wide players)

2 defenders

Plenty of soccer balls

Instructions:

Play to transition the ball from end player to end player

Defenders score a point for every interception

Attackers score 1 point for end to end without using the 6

Attackers score 5 points for end to end if the 6 is included in the play

Coaching:

Attacking principles

9's - look to penetrate with the pass, can you find 6 early?

7/11's - support play deep to try and draw defenders to outside, opening passing lane for the 6

7/11's - body orientation, face the way you want to play = forwards (on the half turn)

6 - provide depth, try to get blind side of the defenders and find the open lane that splits them

Speed of play - quick ball movment to unbalance defensive shape

Transition - 7/11 movement down the line to provide support for the target 9 once they have the ball


Football/Soccer Session Plan Drill (Colour): Moving Monkeys

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Football/Soccer Session Plan Drill (Colour): Moving Monkeys
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Moving Monkeys

Organization:

4 grids that all start with 4v1

1 ball per grid

Plenty of balls and pinnies on outside of areas

Instructions:

Each time a player makes a mistake, has ball stolen or takes too many/too few touches, they move clockwise to the next grid

Defender becomes attacker in the same grid they played in

No limit to number of defenders in a grid

Must be 4 attackers for the need of a defender (no 3v1)

Touch Rules:

4v0 - 1 touch

4v1 - 2 touch

4v2 or more - unlimited touches

Coaching:

Make players accountable to the touch limits - team mates call each other out too

Technical principles of Rondo - check, receive, eyes up, overhit passes

Communication - who's watching the other grids for the next defender. Who's communicating the touch limit based on the number of defenders

Looking over shoulder - all players can check their shoulder to see next defender arriving

Quick Vs Calm - speed of play, commit defender, pass vs dribble in 4v2


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