(MI) Macillan Russell
| Name: | (MI) Macillan Russell |
|---|---|
| City: | Ypsilanti |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
THE SESSION:
Sweatbox
- Players attempt to dribble and make a successful pass to their teammates
- If defender wins the ball they must make successful pass to either side
- Soon as pass is completed the attacking player comes out at speed
KEY MESSAGES/POINTS:
- Speed
- Direct
- On toes ready to receive
- Be creative

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
THE SESSION:
1v1 into 3v2
- Red player plays pass into green and they go 1v1 (second green player and goalkeeper are inactive until 3v2)
- If green player scores coach plays a new ball in and 2 red players join to go 3v2
- If red player WINS the ball during 1v1 2 red players can join to counter 3v2
PROGRESSIONS:
- Start the support reds at point A so they attack from further up the field (Mane/Salah)
KEY MESSAGES/POINTS:
- Be quick and direct
- Quick transition once the ball is won/dead
- Overlaps/underlaps; find and exploit space
- Make the pitch big
- Create chances and take shots early

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
THE SESSION:
SCENARIO - Blues are winning and are under pressure. They still need to score a goal but currently need to weather the storm.
Reds NEED goals so are throwing players forward. When reds are in possession they MUST be above the half way line (red) as quick as possible. When they lose the ball they press high.
Blues must retreat behind blue line when they don't have the ball. If they win it they look to counter with the wide players offering an outlet and a target striker staying high.
KEY MESSAGES/POINTS:
Reds - relentless attacking and high pressing. Attacking intent.
Blues - clever on the ball; use it wisely - can you push the red team back by playing into the channels - can you counter with that pass? Can you catch out the over committing red team?
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Athletic development (10 mins)
THE SESSION:
Tag Game
Red team starts off as aggressor - they must enter blue grid through gate and attempt to tag a blue player.
Once they tag a player they must run through the gate - then the next player goes.
Once all players are through switch over.
Time the teams - team that takes the longest receives fun punishment.
PROGRESSIONS:
Add a ball
Defenders must kick out a ball of the opposition
KEY MESSAGES/POINTS:
Speed
Heels off the ground
Quick reaction times
Bend knees and get low to change direction
Be direct!