Daniel De Wet
| Name: | Daniel De Wet |
|---|---|
| City: | Ridge Meadows |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Schedule
BOYS 9am - 10am
NO GIRLS THIS SPRING - 10am - 11am Help other Groups
Arrival Games = As players arrive for 5min
Ball Mastery & Tag = 10min
Activity #1 & Relay Race = 15min each (30min)
Match Play = 15min
**These times include explaining the component and water breaks

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-up: Use entire space.
Organization: Players perform techniques / movements commanded by the coach. Each player has a ball Tries to complete what is callout by the coach. Toe-taps, tic-tacs, inside / outside, heel to toe.
Progression: Player move without out a ball and complete different movements. Hop, skip, jump, two foot jump, balance on one foot, somersault, cart wheel, roll, run backwards.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-up: Use entire space.
Organization: Knock-out. Each player dribbles a ball. If a players ball leaves the space they are out of the game. Players must defend / protect their ball while also going to knock / kick of players ball out of the space.
Regression: If no one is being knocked out, send in the coach(s) to knock out peoples soccer balls.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-up: Use entire space.
Organization: Turn & Burn. Players work in pairs (keep partners of similar level). Players start opposite of one another. One player has a ball. One coaches command the player with the ball dribbles toward their partner. On the coaches second command both partners race back to where the dribbling player started. Players switch roles each turn.
Progression: The player without the ball can try to steal the ball from the dribbler. Change how the player without the ball starts, back tuned, on one knee, eyes closed.
Regression: Start with no soccer ball and make it a race.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-up: Use entire space.
Organization: Divide the groups into even teams. Teams work to complete the relay race. Create / think ahead of different ways to complete the relay race. Add in different movements.
Progression: Include a soccer ball to make more difficult / soccer specific.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-up: Support coaches / Match play fields.
Organization: Even teams. Pass or dribble in from sidelines.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Arrival Games (5 mins)
Set-up: Use entire space.
Organization: Players participate in small sided games when they arrive to the field. Increase players on the field as players arrive. Begin at 1V1 and progress to 5V5. If a field is maxed out start to fill a new field. Aim to keep similar aged players together. Coaches should participate as they complete field set-up.