Football/Soccer Session (Moderate): USW - CFC: Utilising overloads in Wide Areas

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Jack Quinn

Profile Summary

Jack Quinn
Name: Jack Quinn
City: cardiff
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Technical Warm up - Pass/Move Practice

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Football/Soccer Session Plan Drill (Colour): Technical Warm up - Pass/Move Practice
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Learning Objectives

Technical Technical
focuses on key technical mechanics
Technical Tactical
When explaining each skill players will be asked how it will benefit their decision making practices in a game scenario.
Technical Physical
ABC's (agility, balance, co-ordination, speed).
Technical Psychological
commitment, concentration, motivation
Technical Social
communication (verbal/non-verbal), competition vs partner - can they beat their partners score?

Technical Warm up - Pass/Move Practice (10 mins)

Organisation:

Players go in pairs and number themselves 1 and 2. Player 1 go outside of the circle and player 2 go inside of the circle  

Practice:

Players will be carrying out a series of activities that focus on their passing, receiving, turning and first touch techniques. Players will have 2 minutes on each activity - 1 minute to practice and refine technique and a 1-minute competition.

Competition -

How many passes can players get in 1 minute? Each successful pass = 1 point, missed pass = -1 point. Can the player beat their partner?

Activity 1:

Player 1 starts with the ball. Player 2 drops into player 1 and plays a bounce pass. Once they have done this they find a new player 2 to play a bounce pass with and repeat the cycle.

Activity 2:

Player 1 starts with the ball. Player 1, who will throw the ball in the air to player 2 and player 2 will play a volleyed pass back to player 1. Once they have done this they find a new player 2 to play a volleyed pass with and repeat the cycle.

Activity 3:

Player 1 starts with the ball. Player 1 will throw the ball in the air and Player 2 will control the ball and pass it back to player 1. Once they have done this they will repeat the cycle.

Activity 4:

Player 2 starts with the ball. Player 2 will play a one-two with player 1, practising receiving the ball and turning on the back foot. Once they have done this they find a new player 2 to play a one-two with and repeat the cycle.

Coaching points:

  • Quality of technique execution

  • High tempo ball speed/decision making

  • Proactive play - thinking ahead rather than reacting to each scenario.


Football/Soccer Session Plan Drill (Colour): 7v7+2 (with wide channels)

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Football/Soccer Session Plan Drill (Colour): 7v7+2 (with wide channels)
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Learning Objectives

Technical Technical
quality of on-ball techniques
Technical Tactical
movement off the ball to receive/make space, quality of decision making on and off the ball
Technical Physical
effective use of ABC's (agility, balance, co-ordination, speed)
Technical Psychological
motivation, commitment, concentration, problem solving skills.
Technical Social
Working with a capable other, peer assessment, communication (verbal/non verbal),

7v7+2 (with wide channels) (10 mins)

Organisation:

Pitch dimensions: 60 x 40 (wide channels 60 x 10).

Players put into 2 teams of 7 and 2 people are picked as ‘magic men/floaters’.

Practice:

Before the practice begins players will be shown clips of professional game scenarios of teams creating and utilising overloads in wide areas to score. Players will have a discussion with the coach about the importance of overloads in a game. 

7v7 game with 2 ‘floaters’ to create overloads for the team in possession. Each wide area will be restricted to 2 attackers and 1 defender to create a 2v1 overload. Additional points scoring for scoring by utilising a 2v1 in a wide zone. The level of detail in coaching points will be limited to assess the players’ levels of understanding before the coaching practices.  

Coaching Points:  

  • Limited coaching points will be given out in this practice to assess players initial understanding. 


Football/Soccer Session Plan Drill (Colour): 2v1 (wide areas)

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Football/Soccer Session Plan Drill (Colour): 2v1 (wide areas)
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Learning Objectives

Technical Technical
focuses on key technical mechnics
Technical Tactical
quality and speed of decision making, movements on and of ball
Technical Physical
ABC's - agility, balance, co-ordination, speed
Technical Psychological
concentration, commitment, motivation, problem solving
Technical Social
communication (verbal/non verbal),, peer supported learning, group discussion

2v1 (wide areas) (20 mins)

Organisation:

Players into 2 groups of 8. Split the pitch in half (2 30x40 halves.) Put players into pairs: pair 1 go into the left wide area; pair 2 in the central zone (strikers); pair 3 right wide area; pair 4 in each zone (defenders).

Practice:

Players will be restricted to their zones. Starting from a pass from the striker, attackers in the wide areas must utilise the 2v1 overload to get into the crossing zone (marked in red). The ball must then be crossed into the striker, who must take a first-time shot.

Progression:

Players in the wide areas can now use striker as an additional passing option to create a 3v1. The striker must stay in the central zone and is limited to 1 touch max.

Coaching Points: 

- Winger (on the ball): quick decision making/ball speed, Fast and direct play,

- Winger (off the ball): movements off the ball - overlaps, come short to go long/go long to come short 

- Striker: Always be an option off ball to combine, body position


Football/Soccer Session Plan Drill (Colour): 4v4 (with wide areas)

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Football/Soccer Session Plan Drill (Colour): 4v4 (with wide areas)
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Learning Objectives

Technical Technical
quality of passing, receiving and turning techniques
Technical Tactical
Off ball movements to create overloads, speed and quality of decision making
Technical Physical
ABC's (agility, balance, co-ordination, speed)
Technical Psychological
concentration, commitment, problem solving
Technical Social
communication (verbal/non-verbal), peer assessment

4v4 (with wide areas) (20 mins)

Organisation:

Players put into 2 teams of 4. Pitch dimensions remain the same as previous with the inclusion of goals in each of the wide areas.

Practice:

4v4 game with wide areas and a scoring zone. Only 1 defender is allowed to enter each wide area at any time. The practise aims to create and utilise overloads in wide areas to create scoring opportunities. Attackers are only allowed to score in the scoring zone (marked as the box in the diagram). There are no restrictions for the attackers dribbling and scoring through the central area, but they will be rewarded additional points from scoring chances that were created from wide areas.  

If the defenders gain possession they can score in any of the two goals in the wide areas. Restrictions regarding the wide areas will also apply to the defending team if they attack.  

Progression:

Restrictions on wide areas will be lifted, which will mean that attackers must create the overloads themselves.

Coaching Points: 

movements off the ball to create space for themselves or their teammates 

- Speed of decision making/ball speed 

- quick switches of play if the space on the ball side is condensed. 


Football/Soccer Session Plan Drill (Colour): 7v7+2 (with wide areas)

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Football/Soccer Session Plan Drill (Colour): 7v7+2 (with wide areas)
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Learning Objectives

Technical Technical
focus on all technical mechanics
Technical Tactical
types of movements off ball to create space for self/teammate
Technical Psychological
commitment, concentration, problem solving, motivation
Technical Social
communication (verbal/non-verbal), peer assessment, teamwork, relation to professionals

7v7+2 (with wide areas) (30 mins)

Organisation:

Same as previous

Practice:

The coaching points from the previous practices will now be applied and enforced into a game scenario. The match will begin with the same restrictions as before but will progress throughout the game.

Progression 1:

‘Floaters’ will now be taken out of the wide areas and will be restricted to the central areas.

Progression 2:

No restrictions on wide areas. Players must now look at ways to create overloads in wide areas.

Coaching Points:

  • Make the Pitch Big - Create width and depth to create space on and off the ball. 
  • Horizontal movement to inside - Player in wide area cut inside the centre of the pitch to create space wide.
  • Horizontal movement to outside - Central player move towards free space in wide areas to receive the ball. 
  • Overload & Isolate - overload the ball side to create 1v1/2v1 situations in opposite wide areas. 
  • Midfield support - when the ball is wide midfield player should support the player in possession by quick movement towards the ball.  
  • End product. - making correct decisions once the 1v1/ 2v1 situations are exploited.

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