Robert Hughes
Name: | Robert Hughes |
---|---|
City: | Ruthin |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
Full Session ( General Play )
Warm up Activation
MDG
Wave Game
SSG
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Progression/Adaptations
3/4
. Introduction of 2 x passive Defenders Moving from Outside/Inside Applying visual Pressure on Central Player when Receiving Ball.
. Passive players to work as a pair so that Both players are not arriving centrally at the same time.
. Central player now has to check shoulder so that when receiving ball on Half Turn, his body shape is correct and is protecting the ball from the passive runner, ( Is not turning into the direction of the runner )
Drill continues as before with Players Rotating after 6 sets.
Coaching Points
. Is central player checking shoulder before recieving ball
. Is Central Player Protecting Ball from runner, turning right way not into runner
. With the added Pressure is central player's body position correct recieving ball on half turn
. Can outside players pass ball to the safe side of central player observing timing of passive runners
. Make sure quality of passing and control doesn't regress with the introduction of runners.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
MDG Posssession/ switching Play
30x20 Playing Area
4v4+3 Neutral Players ( Yellow )
4x3 minute Games with2 mins Rest inbetween
Objective
Teams to keep possession and switch play from 1 zone to the other to score a point
Central Floater plays on team with possession
Both teams to start with ball each in unopposed practice and discover different ways to switch play.
Progressions/Challenges
. If team in possession is successful in switching play from 1 zone to the other, they can attempt to score a goal in either of the 2 goals either side of picth. ( If opposing team regains ball they then revert to the game principles )
. Neutral Players can be restricted to number of touches to encourage better movement off the ball from team in possession.
. 1 player from each team must remain in 1 half of the pitch
. Team not in possession must press the ball to create realism
Coaching Points
. Width and Depth when in Possession
. Movement to create space off the ball
. Body position when recieving ball
. Look to play forward
. Speed of switch in play ( can it be done with minimal number of passes )
. Quality of passing, weight of pass, into space
. Coach to work with one team in opposed part of game
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Creating and Exploiting Overloads ( Wave Game )
Playing Area 30x20
10 Players
1. Coach plays ball into Red 1 who runs through 1v1 with GK
2. When ball goes dead Blue 2&3 now play 2v1 against Red 1 ( Who has made recovery run to be a defender ) Attacking Goal Left-Right.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3. When Ball now goes dead, Ball is fed in and Reds 1,4&5 now play 3v2 against new set of blue defenders 5&6, Blue 2&3 now recover to back of blue que.
Challenges/Conditions
. Defending players to retreat behind halfway line when resetting for next phase
. Defending players to press person on the ball
. Attacking players to be positive and creative to exploit overloads
. Consider time contraints on attacking team
Coaching Points ( Attacking Team )
. Make the pitch big and with depth
. Create and exploit the overlap, find the spare man
. Positive and direct, get a shot off on goal
. Good weight of pass, into space
. Movement off the ball to create space
. Are the players rotating to create the overlap/overload
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SSG - Playing Out From The Back - Posession Based
60x40 Playing area ( Can Be Adapted to Suit Player Numbers )
8v8+1
Neutral Player Positioned in Central Grid Must Touch the Ball Before Team In Possession Can Score
Coaching Points
. Teams To Play Out From The back, Defenders To Pull Wide To Receive Ball From GK. If Pass Not On Can Central Midfielder Drop In To Recieve Ball
. Body Position When Receiving Ball
. Can Team In Possession Pass&Move Creating Passing Triangles To Create And Exploit Overloads
. Team Not In Possession Being Compact, Delaying Attack, Showing Wide
. Team In Posssession Being Patient and Keeping Possession ( Not Rushing and Forcing Passes )
SSG Finishes with no restricions
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Screen 1 (20 mins)
Passing Warm up Activation Drill ( Player recieving ball on back foot ( HALF TURN ) to play forward.
20x20 Playing area divided into 2x10x10 boxes ( Can be adapted to suit number of players )
1. Red player on outside starts by passing ballinto to Blue Central Player ( Positioned in between the red cones- Player to remain between these cones for duration of drill )
. Blue Player's initial movement showing to recieve pass facing Red player indicating ball into feet with hands.
. Can Central Player alternate which foot ball is recieved with and passed
. Can Central Player recieve ball and pass in 2 steps ( Movements )
2. On Recieving ball Blue player to recieve ball with back foot ( Left or Right ) on the Half turn, shoulders in line with Red players on the outside.
Player then passes to opposite Red player with opposite foot ( If Recieved with Left then passes with Right )
Drill is repeated 6 times then players rotate.
Coaching Points
. Quality of Passes&Control
. Player intially recieving ball square to target indicating ball into feet
. Player recieving ball on half turn ( Back Foot ) in correct position ( Side on, shoulders inline with outside players, not recieving ball square on.)