Football/Soccer Session (Academy Sessions): Session #5/20 F-SSG - Creating 2v1s in wide areas with FBs and WM Players

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Aled Lewis

Profile Summary

Aled Lewis
Name: Aled Lewis
City: Cardiff
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Function 1

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Football/Soccer Session Plan Drill (Colour): Function 1
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Function 1

Function

Organisation/Conditions

Half pitch but focussing on left side of pitch. Coaching points mirrored for right side of pitch.

Manage the Reds (1433) - Flat back 4 and 2CDM

Coach the Blues (1433) - LB, 3 Midfielders and 3 atackers

Targets/Challenges

Blues to score using extra man in wide area (left side of pitch)

Reds to get ball to feeder as quick as possible (direct)

Key points

COACH WHAT I SEE. Give follwoing points if players are not using width to create overloads.

- Blue 3 plays 1-2 with Blue 11 and crosses

- Blue 3 plays into 11, plays into 10, plays into overlapping 3.

-Play ball down right hand side to make reds shuffle across, then switch play to make most of extra man.

Rest of team - Coach striker's movement in box and support play from Blue 10 and midfielder. One midfielder to provide cover.

Although wide right isn't involved as much ensure he shuffles across to help central midfielders if attack breaks down.

Progressions - add Red wide player to cause problem for Blue left. No easy overload therefore movement and passing must be better.

Key principles

Width and depth

Quality of pass

First touch and body position

Decision making

Angles and ditances

Movement to receive and support

Coaching Process

Observe - diagnose - recreate - feedback/demo - rehearse - play live


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG

SSG

Organisation/Conditions

Full width and half pitch game 9v9 inc.GK (no CBs therefore chose smaller pitch for purpose of practice)

Blues - 2FB, 2CDM, 2WP, 10, Striker

Reds - Back 4, 2 Midfielders, 2 Strkers

Normal rules apply. Ball will start in normal match situations unless from Blue GK to get session objectives across.

Targets/Challenges

Goals as normal although if Blues score via a 2v1 in wide area then double points.

Reds to score as quick as possible being very direct.

Key Points

Coaching points apply from function but will now apply to both sides (left and right sided).

Progressions

Red 10 drops deeper to casue problem in midfield for Blues


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