Alejandro Fernández
Name: | Alejandro Fernández |
---|---|
City: | Harrison |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 30x30 area set up as shown.
2. Every player with a ball.
Story/Description:
1. Each pirate (player) has a ship (ball).
2. Their task is to sail around as many different islands (cones) as they can in order to get gold coins.
3. Pirates have 30 second to get as many coins as they can.
4. If a ship gets stuck on an island (ball hitting a cone), they must call for the captain (coach) to come and fix their ship.
5. If another pirate ship comes close, they can fire the cannons on them (kick the other players ball away).
Coaching Points:
1. Keep your ship close to you
2. Watch out for other ships and islands
3. Sail as fast as you can
Developments:
1. If captain yells “Scrub the deck” all pirates must use the sole of their foot to scrub the deck (ball)
2. If the captain (coach) yells “hoist the sail” all pirates must throw their sail (ball) in the air and catch it
3. Sharks (coach) also live in the ocean and can attack at any time. All pirates must get back to the dock if there is a shark attack .
4. The islands have now turned into treasure and the pirates have to sail out to get it. The pirates like to wear the treasure as bangles, earrings and crowns.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 30x30 area set up as shown
2. Players set up as shown.
Story/Description:
1. All the gold (balls) is centrally located in the pirate's treasure chest (center of the area).
2. The pirates (players) take turns to go to the chest and get a piece of gold.
3. The game finishes when all the gold has been taken from the chest.
4. The team with the most gold wins.
Coaching Points:
1 .Grab the gold quickly and get back to your team
2. Keep the gold close to you
Developments:
1.Once all the gold has been taken from the chest, players can then steal gold from each other.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 30x30 area.
2. Players set up as shown
3. Balls set up as shown.
Story/Description:
1. Pirates (players) are all battling to be the “Captain of the Ship”.
2. To do this they have to get from one end of the ship to the other without getting hit by a cannon ball.
3. The cannon balls are fired by the coach.
4. Coach yells “CANNON BALLERS, ARE YOU READY?” to which the players respond “FIRE IN THE HOLE!” (This only happens when the first player is out)
5. Coach yells “PIRATES ARE YOU READY?’ pirates shout "YES WE AAARRRRRRRRG". Coach then yells “CANNON BALL RUN” and all the pirates run to the other end of the ship.
6. Any pirate that gets hit with a cannon ball then becomes a cannon baller and helps fire cannon balls
7. The last pirate left is the Captain
Coaching Points:
1. Keep your eye on the cannon balls and use different movements to not get hit
2. Move quickly across the pirate ship
3. Keep your eye on the cannon ball when you hit it
4. Try to time the firing of the cannon ball so that the pirates run into it
Developments:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 30x30 area.
2. Four goals as shown.
Instructions:
1. Two teams play to goal.
2. Red team can attack and score on either of two goals on red line.
3. Blue team can attack and score on either of two goals on blue line.
Coaching Points:
1. Head up to see space.
2. Awareness - space and pressure.
3. Ability to keep ball close.
Progressions:
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
I can do this, can you?
Organization:
1. 30x30 area.
2. Every player with a ball.
Instructions:
1. Players find space and sposition themselves to see coach.
2. Coach shows a skill or movement and says, "I can do this, can you?"
3. When players hear the phrase, they attempt to mimic coach's actions.
4. Like "Simon says" if players mimic coach without hearing phrase first, they lose a point.
Coaching Points:
1. Light on toes.
2. Head up to see coach.
3. Balance and coordination.
4. Physical literacy.
Progressions: