Jason Stanton
| Name: | Jason Stanton |
|---|---|
| City: | Charlestown |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Goalkeeping Activation Exercises

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Pre-Session Activation Game 2 - Spike Ball
Organization:
Game Type:
1. Hands Only
2. Hand to control -> Foot/Head to Strike.
Game Rules:
Spike Ball Rules

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Pre-Session Activation Game 3 - Hot Potato
Organization:
Game Type:
**Have to make the specific amount of touches**
Game Rules:

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Pre-Session Activation Game 4 - Rondo
Organization:
Game Type:
Game Rules:
1. HORSE
2. Regular Rondo
All players involved

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
Set exercise up as shown above, adapting the sizes to suit theGk's specific to the session.
4x Gk's will pass the ball to each other, ensuring the ball does notenter the inside of the cones, or hitting any of the cones over.Initially, there is no pass restriction on the players and there isn't apassing sequence they must stick to.
Progression(s)
1. Place a touch restriction on the players
2. Gk's must pass the ball in a 1-4 sequence
3. Place a touch and sequence restriction on the players4. Adapt restrictions during 'live' play
Key points
1. Distribution with feet
2. Communication
3. Angles of support
4. Weight of pass
5. Consistency
6. Visual awareness
7. First touch control

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
Set exercise up as shown above, adapting the sizes to suit theGk's specific to the session.
4x Gk's will pass the ball to each other, and players will provide the furthers angle of support possible after each pass is made for the new play on the ball.
Example:
Once Green Passes to Blue, Yellow and Red need to make new angles of support for Blue. Both Players have shifted to their right in order to create the furthest angle of support for the blue player
Progression(s)
1. Place a touch restriction on the players
2. Gk's must pass the ball in a 1-4 sequence
3. Place a touch and sequence restriction on the players4. Adapt restrictions during 'live' play.
Key points
1. Distribution with feet
2. Communication
3. Angles of support
4. Weight of pass
5. Consistency
6. Visual awareness
7. First touch control

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
3x Cones/Markers
3x Balls On top of Markers
3x Players
Set exercise up as shown above, adapting the sizes to suit the Gk's specific to the session.
3x Gk's will pass the ball with 1 touch, to each other in the small triangle withouth knocking over a ball.
Progression(s)
1. Gk's must pass the ball in a 1-3 sequence.
2. Gk's cannot play more than two passes in the same direction.
Key points
1. Distribution with feet
2. Communication
3. Angles of support
4. Weight of pass
5. Consistency
6. Visual awareness
Game Rules:

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
3x Cones/Markers
3x Balls On top of Markers
3x Players
Set exercise up as shown above, adapting the sizes to suit the Gk's specific to the session.
a.) 3x Gk's will pass the ball to each other, and players will provide the angles of support after each pass is made for the new play on the ball.
b.) One pass through the triangle and One pass around the triangle.
Progression(s)
1. Gk's must pass the ball in a 1-3 sequence.
2. Gk's cannot play more than two passes in the same direction.
3. Touch Restriction.
Key points
1. Distribution with feet
2. Communication
3. Angles of support
4. Weight of pass
5. Consistency
6. Visual awareness
7. First touch control
Game Rules:

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
4x Cones/Markers
4x Players
1x Ball
Set exercise up as shown above, adapting the sizes to suit the Gk's specific to the session.
Yellow GK is the focus player with 3x other gk's acting as supporting players. Red GK is the lead GK and calls our colors where yellow GK must pass to. At any stage the red gk can instruct one of the supporting gks to switch positions as show in the animation
Progression(s)
1. Gk's must pass the ball in a sequence.
2. Minimum / Max touch
3. Receive with back foot and play with front foot.
4. Use of one foot only
Key points
1. Distribution with feet
2. Communication
3. Angles of support
4. Weight of pass
5. Consistency
6. Visual awareness
7. First touch control
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Soccer Tennis (10 mins)
Pre-Session Activation Game 1 - Soccer Tennis
Organization:
Game Type:
Game Rules: