Alan Mabuyaku
| Name: | Alan Mabuyaku |
|---|---|
| City: | London |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

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Skills Corridor - Passively Opposed
Set up:
* 24 x 24 Yard are split into 9, 8x8 boxes.
* Each player with a ball
Instructions:
* Players perform a skill in the first box.
* Players perform the same skill (i.e. left foot step over, right foot push) to take them in opposite directions. and go to the outside at the opposite end.
* Players on the outside perform ball manipultaion (i.e push drag).
Player Objectives:
* Players on the outside working, aware when it is their turn to go into the boxes.
* Players perform the exact skill to ensure there are no collisions
* Perform skills sharply once comfortabel with the pracice format.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Rondo 6v2
Set up: 12x12 / 15x15 Square.
1 Ball
8 Players (2 Defenders in the middle and 1 CM)
2 Players divided on one side of the square (a cone represents the divison)
Players on the line, assigned a number or role represntative of position (i.e. No. 5 / CB)
Player Objectives:
* CB's look to close space between them to stop pass going through and also to stop combinations involving the CM
* Pressure and cover
* Marking
* Intercepting
* Tackling
* Denying space
Player Challenges:
* Can the defenders come up with a tactic to reduce the success of the attackers?
* Can the defenders try to read body shape to where the pass may go, to intercept then keep the ball 2v1 in the centre?
* Can players interchange positions?
* Can players show when to make runs off their lines into the middle to create space?
Scoring:
* Defenders score by blocking/ intercepting attempts to play between them or including combinations with the CM.
* Attackers score by passing the ball between the defenders to another player. They also score after a succesful combination with the CM.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Recognising where/when to support a team mate (Support Play)
Set Up:
* 40 x 30 Area
* 2, 30 x 10 End Zones (Shaded Area)
Instructions
* Players find different ways to get the ball into the endzone to score
* Once there, they can attack the other end
Learning Objectives
*Timing of passes and Forward runs, exploit space and overloads.
* Passing - Into feet / into space. Weight of pass. Punched, chipped, lifted. Short / long.
* Pateince in possesion until the an opportunity arrises.
Challenges
* Can you find ways of creating space to receive or for others?
* Can you recognise where the space is ?
* Can you recognise how to create and exploit an overload?
Progression
* The ball arrives in the end zone before the player

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Support Play
Practice organisation
• Area 30x20yds, divided into 2 equal halves, with
goals in each corner, as illustrated.
• 8 players arranged 3 Reds v 2 Blues in one half & 1v1 in other.
• An additional Blue starts on the side line of the 1v1 half.
• Practice starts with: Reds in possession of ball.
• Reds score by achieving a pre-determined number of consecutive
passes (e.g. 3) before looking to transfer ball into other end.
• 2 Reds follow pass/run with ball & one Blue moves into other half to
recreate a 3v2 situation.
• Practice continues as previously described (leaving 1v1 behind).
• If Blues win ball: counter-attack as quickly as possible, adding the
extra player from side to enhance numbers.
• Practice restarts when play breaks down & ball goes dead.
Detail
• Size of area can be adjusted according to age & ability of players.
• Overloads & conditions can be adapted also, to suit players.
• A’s looking for opportunities, preparing & planning
for the movement or pass forward into other half.
• D’s need to prepare for & plan for counter-attack, looking for the
quick pass forward or the drive to advance play quickly.
• Simple progressions for this practice are:
- Define time limit to counter-attacks (e.g. 5 secs).
- Reds achieve 2 sets of consecutive passes (i.e. 6), then attack
opposite half.
- Remove player from side line & play 3v2 in one half & 1v2 in other.
- Include all players to make a 4v4 game.
Key coaching points
• Control, passing & support play skills needed to
keep possession.
• Using space to exploit advantage of overload.
• Timing of forward runs & passes.
• D’s looking to spoil & intercept.
• D’s being mindful of counter attacking with security.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
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Ball Manipulation (20 mins)
Free Play Ball Manipulation Skills
Set up:
* 30 x 30 yard area
* Each player with a ball
Instructions:
* Players perform a ball manipulation skill
* Either players perform a skill and break into a new space then continue and repeat
or players perform skill and upon coaches call 'break!' players accelrate into a new space and continue skill.
* To vary intensity, players may be challenged to try new ways of getting and keeping the ball off the floor, demonstarted by the coach or players.
* A triggerman is designated by the coach secretly from players to perform a skill, players must then copy who is doing something different to the others.