| Name: | Marco Moras |
|---|---|
| City: | Alliston |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

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Instructions:
2 Teams, one creates cirlce - Servers , other inside circle - Targets
Sequence 1 - Hook Turns when Dribbling - Outside Player Juggles, Toe Taps, Tic Tocs
Sequence 2 - Over Laps
Sequence 3 - Wall Pass - 1 Touch
Sequence 4 - Trapping, start with headers, progress to chest, thigh and feet.
Switch Servers and TargetsAfter 5 mins
Progressions:
Dribbling and Passing with Weak Foot
Coaching Points:
Body behid the ball.
Attack the Ball
Eye on the Ball, Good First Touch

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION
12x10 yrd grid (adjust for numbers / sizing). Two teams. 4 players wearing Black and 2 players wearing White, and add a target player in the middle wearing red bib. 1 Ball for play, with several on outside to resume play when ball goes astray. 4 players outside of grid. Add two target goals in opposite corners with cones
INSTRUCTIONS:
Black team players will begin by playing the ball into supporting black player. Black team will now play 4v2 against white team, to try to maintain possession. Have black teams objective be to play a ball into the red target player to achieve a point. Defenders win ball, they play 2v1 against red bid player to try and score a goal in one of either target goals in the opposite corners. Switch defenders and central target player, periodically.
OBJECTIVES:
Imporved technical coordination, speed and accuracy
Technical Preparation for the session

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
The two center backs (#4 and #5) support on the side of the penalty area to give them more space and time on the ball. The defensive midfielder (#6) drops to the top of the box to give attacking support and defensive cover.
The goalkeeper plays the ball to one of the center backs (#5), whose first option(s) should be to play to the left back (#3), the attacking midfielder (#8) or the center forward (#9). If he can't go forward then he should look to pass to the side (#6) or back to the goalkeeper (#1).

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Ball starts from the goalkeeper, reds build and score in the corner goals. Blacks regain possession and score in main goal.
Team out of possession must stay in their designated half. Manipulate over/underloads.
Coaching Points:
Width and Depth
angle and distance
support
pass or dribble
where/when to play
COMPOSURE

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION:
50 x 60yd (Halfway Line) Playing Area. 7v7. Include Goalkeepers. Use different formations for each team. White - 1-2-3-1, and Black - 1-3-2-1. Place extra balls on outside of grid for easy access
One team wears white bibs, opposing team wears black bibs. GK for White wears a Red Bib, and GK for Black wears a Green Bib. Set up 2 goals at each end as the targets.
INSTRUCTIONS:
Try to score more goals than the opposing team in the alotted game time.
Any ball out of play restarts with a kick in. No Offsides.
Balls out of play at the end lines, will restart will the GK playing it in.
FIFA Rules.
COACHING POINTS:
Freeplay. Encourage teams to keep shape and consolidate the coaching points from throughout the session.
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up - FIFA (10 mins)
Organization:
-Cones placed 5 meters a part for a total of 20 meters with 4 cones placed on each side of the grid 3 meters from the interior cones
-Movements at 50 %,increase load/% as you progress
-Movements will be done 2x each, except jog (3x) and accelerations (2x)
Continuous Movement (Phase 1)
-Jog
-Jog/back-peddle alternating
-High knees
-Butt kicks
-Shuffling
-Karaoke
-Wrap Around
Dynamic movements (Phase 2)
-A Skip
-B Skip
-Open the gate
-Close the gate
-Double step leg kicks
-Leg Swings/Opposite Hands
-Kick and twist
Neural Prepatory Phase (PHase 3)
-45 degree angle cuts
-2 footed jump x 2 and accelerate @ 70%
-2 lunges and accelerate @ 70%
-Quick feet(horizontal shuffle between yellow cones) and accelerate 80%
-Quick Feet (High Knees between yellow cones) and accelerate 80%
Technical Component (Phase 4)
-Possession based activities with the ball