Steven Corcoran
| Name: | Steven Corcoran |
|---|---|
| City: | Stamford |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Objective : to improve forward
Organization : player A dribbles towards player B by excuting faints/moves , pressing forward and playing down the flank
Coaching Points :keep the ball moving in the opposite direction to where the defender attempts to challenge,player A needs to display explosive acceleration
Interval Duration : 5 2 minutes rounds

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization - 1 passes with appropriate weight and accurcy - visual cue of receiving in open body shape, so passes to back foot
- 2 checks off start point at appropriate time to create seperation and receives using back foot in open body shape
- 2 passes to 3 who receives with positive 1st touch that drives into space towards DEF. At appropriate distance executes forward move to beat and exploit space behind then plays a give and go with the player at cone 1, giving a leading pass for that player to shoot.
-The player who shoots retrives the ball and joins line 4. The drive forward and preform a forward move and pass to number 5 then the pattern starts again.
Coaching Points
1.Exploit space, get 1st touch out of body, into space to make up ground
2.Assess the defenders position, angle and distance of approach
3.Keep ball close to body as you approach the defender
4.Use maneuver to beat the defender – use your body or the ball

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Directional Possession
Terminology
"change it" or "Switch it"
"release out of pressure"
- two teams in the middle with neutrals on either end of the field
- team looks to play one side of the square, keep possession and play the opposite side = 1 point
- if possession is lost, you must restart
- 90 sec games, rotate neutrals
COACHING POINTS:
1) Quickly find and exploit open space
2) Find passing lanes that are able to "break lines" or take defenders out of the play with dribble
3) If possession is lost, try and win the ball back under 5 seconds.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Objective
Create Finishing Chances and Scoring
Organization
Set up as in digram, two channels with suppoert players with a 3 v 3 in the middle. Only the player on the team can enter the channels for over lapping runs. Using the support players in the channels the inside players try to combine and create 2 v 1s in order to get into the final third and score.
Coaching Points
Tempo - High
Quality of pass
Position of supporting player
Communication
Simple finish
Interval Duration
Rotate support players every 4 minutes

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
- 30 x 40 Field
- 5v5 with Goalkeepers
- Players can shoot from anywhere on the field
Activity
- 5v5 SSG with the emphasis on taking as many shooting opportuntiers as possible
- Players should be looking to create the space through movement with and without the ball to create the opportunity to shoot
Emphasis
- Take players on 1 v 1
- Shoot on sight
- Half a yard of space to shoot
- Create the space with a burst of speed
- Accuracy
- Technique
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Opposites reaction game (10 MINS) (5 mins)
Set up: any number of players, equal number of different colour cones.
Method: this is a fun competitive drill to test players reactions.
Players stand in a straight line between the red and blue cones and face the coach.
The coach call out various commands such as up, down, left, right, turn, red,blue and players have to react.
The last player to react loses a life you decide how many lifes.
To progress: Ask them to do the opposite to what you say. so if you call red they have to go blue.