Nigel Nicholas
| Name: | Nigel Nicholas |
|---|---|
| City: | Bridgend |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Organisation (Practice Layout & Transition)
Distribution practice to improve distance and accuracy of passes out from GK.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Description:
1 - GKs play 1-2 passes to each other in straight line; touch cone after passing; run around cone after passing; pass diagonally.
2 - Both balls to be played at same time following routes indicated by arrows. Balls cannot touch. GKs not to be in possession of 2 balls at any time.
Adaptations (Progressions & Regressions):
Regression: Allow more than 2 touches for control and pass.
Progression: 1 touch all around. Passes into hands - hand pass out.
Challenges, Conditions or Targets:
GK touch both cones after passing.
Ball to remain within cones.
Least amount of touches as possible. Most amount of passes without fault wins.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Description: GK distributes quickly to multiple targets after receiving straight and angled shots.
Adaptations (Progressions & Regressions):
Regression: Bring targets closer to GK. Start with underarm distribution and progress to foot passes.
Progression: Allow servers to follow shots to pressure GK. Move targets further away.
Challenges, Conditions or Targets:
Time limit GK for distribution after save. Varying points value for hitting targets.
Saves must be different at each server.
Secure ball at each save; look for quick distribution; hit coloured cones without bouncing; score in small goal; follow distribution to rebound board?
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
Pre warm-up (10 mins)
Description: GKs must shoot to hit the balls off the cones. Receiving GK limited to 2 touches to set up shooter; shooter has 1 touch for shot. Ball cannot go outside red cone area.
Adaptations (Progressions & Regressions):
Regression: allow more than 2 touches for set up and shot.
Progression: 1 touch for both GKs; time limit per round of play.
Challenges, Conditions or Targets:
GKs to communicate with each other; who is setting up, who is shooting.
No ball outside red cone area. Cannot aim for same ball twice in a row.
Hit as many balls off cones in time limit period.