| Name: | Peter Collins |
|---|---|
| City: | Aldershot |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Session aimed at encouraging young players to dribble with the ball. The session is designed so that cones should only have to be removed between sections, to aid a good flow throughout the practice.

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Technical How to dribble with the ball and beat an opponent. |
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Physical Using strength to hold off an opponent. |
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Psychological Confidence to keep trying, even after failure. |

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Technical Both dribbling past opponents and passing the ball. |
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Tactical When is a good time to dribble and when is a good time to pass. |
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Physical Strength to hold off an opponent. |
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Psychological Confidence to keep trying to beat an opponent. |
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Social Communication amongst the players. |
A good way to introduce the idea of when to dribble, developing the session from simply dribbling past defenders. By going 2v2 or 3v3, the players have an extra option.
Coaching Points
When to pass and when to dribble
Is there cover behind you? (Time to dribble)
Is your teammate in a better position to score? (Time to pass)
Communication - when dribbling it is easy to have head down, but players need to be more aware of what is around them. Communication can help in this respect.
Make Easier
Larger areas
Larger gates to dribble through
Make Harder
Smaller areas
Smaller gates to dribble through
Smaller footballs to play with

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Technical General game practice, so all aspects of play. |
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Tactical When to dribble, when to pass. How to adjust when there is cover behind player with the ball. |
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Physical Strength to hold off opponents, physical endurance to keep covering ground. |
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Psychological Confidence to keep attempting to dribble past people regardless of failure. |
This is for 14 players, spread across two pitches. Can obviously change numbers to fit numbers actually present.
Play a standard game, especially with youth players. They tend to be 'ball hoggers', so merely permit them to play without any extra restrictions at first.
Coaching Points
Look for players that know when to dribble - Is there cover? Is there another player through on goal?
What is the players reaction when they beat their marker?
What is the players reaction when they fail to beat their marker?
Are players beating the same opponent multiple times? (Should be beating and escaping, or moving ball on)
Progressions
If players are not dribbling enough, consider alternatives:
Give them points for a successful dribble (And large points for a goal)
Change to create an overload, meaning players will often have more time on the ball (Two 3v3s with a magic man)
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Technical Practice (15 mins)
Often used in youth football, a "1v1" can be created using just 4 cones. Have players pair off and give each pair four cones, they must then play a match inside their space. Can create a "ladder" competition, where winner moves up and loser moves down in order to create extra competitiveness. Can even give a reward to eventual winner.
Key parts are that plenty of space is given to the players for these 1v1s. Given the topic, only count goals if they can dribble through the cones.
Coaching Points
Shielding the ball
Pace to get away from defender
Attack defenders weaker foot