Football/Soccer Session (Moderate): Phase 3: Adjust and Readjust to Shoot and Anticipate and Intervene (Session 3)

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David Zook

Profile Summary

David Zook
Name: David Zook
City: Phoenix
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer

Description

Attacking Objective: Players demonstrate that they can make back shoulder runs in the box. 

Defending Objective: Players demonstrate that they can anticipate back shoulder runs and disrupt. 


Football/Soccer Session Plan Drill (Colour): Warm Up: Pull the Pinnie

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Football/Soccer Session Plan Drill (Colour): Warm Up: Pull the Pinnie
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Warm Up: Pull the Pinnie

Objective:  Pull the pinnie. 


Working on agility, acceleration, timing, and vision; all needed for back shoulder runs. Plus, it’s fun.  

Field Size: based on ability of players. 

Scoring


Time: 6 games; 1 minute each game; no breaks   6:1:0 


Football/Soccer Session Plan Drill (Colour): Phase 3 Group Game: Across the River

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Football/Soccer Session Plan Drill (Colour): Phase 3 Group Game: Across the River
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Phase 3 Group Game: Across the River (10 mins)

Game Objective:

ATTACK: Play through, around, or over to score

DEFEND: Force ball carrier away from goal 

Topic:

ATTACK: Adjust and Readjust to Shoot 

DEFEND: Anticipate and Intervene 


Who: 

ATTACK: Forwards and CAM

Where: Final Third 

When:

ATTACKING CUES: When BC separates from defender - shoot 

DEFENDING CUES: Watch BC eyes, anticipate and go 

What:

ATTACKING: Adjusting our runs, touches, and movements to create space and use it. 

DEFENDING: Anticipate; Eyes on ball; If near ball step to pressure; if off ball drop to protect goal and cut off passing angles.  

Layout: 30 x 45 

Restrictions: One touch finish if goalies aren’t present 3:8:1

Scoring:

ATTACK: One point for goal 

DEFEND: One point for each recovery 


Game: Regular Game; 

Coaching Points: (1) Striker facing forward when striking the ball (2) Defender forces play wide. 


Football/Soccer Session Plan Drill (Colour): Phase 3 Technical: 4v4+4 Offsides Finish Game

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Football/Soccer Session Plan Drill (Colour): Phase 3 Technical: 4v4+4 Offsides Finish Game
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Phase 3 Technical: 4v4+4 Offsides Finish Game (20 mins)

Game Objective:

ATTACK: Make back shoulder runs 

DEFEND: Disrupt the back shoulders 

Topic:

ATTACK: Adjust and Readjust to Shoot

DEFEND: Anticipate and Intervene


Who:

ATTACK: Forwards and CAM

Where: Final Third

When:

ATTACKING CUES: When ball swing to one side of box move to back shoulder or when ball is played forward. 

DEFENDING CUES: When ball is moved to one side of the box 

What:

ATTACKING: Adjust movement to back shoulder so player makes blind side run. 

DEFENDING: Stay with man. Anticipate, close, or intervene. 

Layout: 36 x 36 

Restrictions: 2 If no goalie - one touch finish 

Players: 4v4 with 4 bumpers. 

Scoring:

ATTACK: One point for goal; one point for back shoulder run. 

DEFEND: One point for each recovery

Game: Regular game with buffers. Offside line at the top of the box. Entry passes to the back shoulder runner come from the bumpers. 


Football/Soccer Session Plan Drill (Colour): Phase 3: Final Game

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Football/Soccer Session Plan Drill (Colour): Phase 3: Final Game
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Phase 3: Final Game (20 mins)

Game Objective:

ATTACK: Make back shoulder runs.  

DEFEND: Anticipate and intervene. 

Topic:


ATTACK: Adjust and Readjust to Shoot

DEFEND: Anticipate and Intervene 


Who: 9, 8, 10 primarily

Where: Finishing Third :


When:

ATTACKING CUES: When the ball moves to one side of the box - attacker on opposite side move to back shoulder. 

DEFENDING CUES: When the ball moves to one side of the box. 

What:

ATTACKING: Adjust movement to create space to make a back shoulder run. 

DEFENDING: Anticipate, close, or intervene. 


Layout: Half field 

Restrictions: either 8v8 with 8 conditioning or divide players in half; Two touch; 3 sessions; 8 minute games; 1 cycle.  3:8:1 

Scoring:

ATTACK: One point for back shoulder run; one point for goal 

DEFEND: One point for stepping tight to open attacker 


Game: Regular Game; FIFA Rules 



Animation Controls (PCs, Macs, Laptops):

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