Nathan Catherall
| Name: | Nathan Catherall |
|---|---|
| City: | Nr. Mold |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Main Principle: Understand when and how to switch play based on the pressure applied by the opposition.
Key Points:
In Possession
Out of possession

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General Session - Set-Up
Explanation
Challenges and targets
1 point for a successful switch.
Blues can leave the 5x5 zones, to become narrow when out of possession but must then return to their zones, when the team has the ball to maximise width.
Challenge the reds to occupy half the pitch out of possession to close down the ball.
If a switch is successful, the player who made the pass swaps with the player in the corner box. The player in the corner box dribbles into the field of play.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Blocks
Block 1 - 0-2 mins
Free play.
Block 2 - 2-4 mins
Why switch play
Block 3 - 4-6 mins
How to switch play.
Block 4 - 6-8 mins
When to switch play.
Key Concepts
Body Positioning:
Pass Detail:
Interventions (to be used as & when appropriate)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SSG Session - Set-Up
Explanation
Blues (coached) look to score in large goal. Blues to switch play, using the two outside channels as guides.
Reds (managed) look to defend the large goal. Reds to defend against the switch and look to score on the break in any of the three small goals.
Blues to occupy all three channels at all times (either the full-back, the winger or both must stay out wide). The blue team must continually use the switch in play, taking full advantage of the full-backs and wingers out wide to create the attack.
Reds to stay narrow and compact (occupy a max of two channels). Only red full-backs to enter outside channels (creating a potential 2v1 situation for the blue team).
Natural overload-induced due to reds having a keeper and therefore forfeiting an outfield player.
Throw-ins as normal. Reds do not have corners, the blue team do. If a goal is scored, restart from Blue 4, or if the ball goes out for a goal kick.
Challenges and targets
Coaching points
Blue (coached) team:
Red (Managed) team:
Realism

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Blocks
Block 1 - 0-4 mins
Block 2 - 4-8 mins
Block 3 - 8-12 mins
Block 4 - 12-15 mins
Key In Possession Concepts
Body Positioning:
Pass Detail:
Interventions (to be used as & when appropriate)
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Arrival Activity & Warm Up (10 mins)
All players dribbling in the 15x15 box, with a ball each.
On the coaches command players will complete a ball mastery skill: