Football/Soccer Session (Academy Sessions): GK B Licence - Decision Making/Crossing

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Robbie Rimmington

Profile Summary

Robbie Rimmington
Name: Robbie Rimmington
City: Rhyl
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

Objectives

To improve the goalkeepers decision making and dealing with crossing situation through balls played into wide area before crossing into the box. The goalkeeper will be expected to improve his decision making around coming for the ball or protecting the goal.

Principles

Desire to regain the ball, Protect the middle of the goal - Show out wide, Prevent split passes

Organisation

7 v 6 +1 goalkeeper in the functional practice and 7 v 7 in the small sided game with 2 goalkeepers.

Conditions/Challenges/Targets

GK to defend the area. The GK must use communication to either collect the ball or defenders to clear it.

Attacking team to score in the big goal.

Attacking scoring from header in 6 yards box double goal

Key Coaching Points

GK starting position in relation to the ball, communication, crossing mechanics (highest point, leg up for momentum, eyes on the ball)


Football/Soccer Session Plan Drill (Colour): Warm Up

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Football/Soccer Session Plan Drill (Colour): Warm Up
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Warm Up (5 mins)

Organisation

The goalkeeper must start behind the hurdles. On the whistle the goalkeeper must spring over the fist hurdle and receive a volley into the chest area. Once the goalkeeper has the ball secured the goalkeeper must run and take a high ball from either left or right server. The server must throw the ball in the air allowing the goalkeeper to come and take the ball as a cross. Each goalkeeper will complete the drill five (5) times each side before switching with the other goalkeeper.


Football/Soccer Session Plan Drill (Colour): Progression

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Football/Soccer Session Plan Drill (Colour): Progression
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Progression (5 mins)

Organisation

The goalkeeper must start behind the hurdles. On the whistle the goalkeeper must spring over the fist hurdle and receive a volley into the chest area. Once the goalkeeper has the ball secured the goalkeeper must run and take a high ball from either left or right server. The server must throw the ball in the air allowing the goalkeeper to come and take the ball as a cross. Each goalkeeper will complete the drill five (5) times each side before switching with the other goalkeeper. The goalkeeper must now challenge against the mannequin to ensure to serve as an obstuction.


Football/Soccer Session Plan Drill (Colour): Decisons

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Football/Soccer Session Plan Drill (Colour): Decisons
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Learning Objectives

Technical Technical
Attack the ball in front of the defender. Adjust body to adapt the ball location
Technical Physical
Jumping height - Take the ball above mannequin head
Technical Psychological
Decide when to attack the ball

Decisons (5 mins)

Organisation

The goalkeepers in a group of three must work together. One of the goalkeepers must act as he is ready for the cross coming into the box. The other two goalkeepers must throw the ball to each other. The ball must be around head height of the mannequin. Once the goalkeeper deems that the ball is in at a point where he can intercept the ball the goalkeeper must go for the ball to try and punch or catch it.

Challenges

All goalkeepers are in competition between each other. If the goalkeeper catches the ball then he gets one point. If the goalkeeper comes and punches the ballthen he stays in goal but gains no points. If the goalkeeper comes for the ball and misses then he loses a point and swaps with another goalkeeper.


Football/Soccer Session Plan Drill (Colour): Original

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Football/Soccer Session Plan Drill (Colour): Original
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Original (10 mins)

Organisation

The coach and second server must cross the ball into the box. The goalkeeper must come and collect the crosses with the mannequins causing an obstruction. The goalkeeper must assess when to come for the ball to defend the area or retreat and defend the goal. The goalkeeper will receive 3 crosses from each side before swapping with the other server.


Football/Soccer Session Plan Drill (Colour): Prgression 1

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Football/Soccer Session Plan Drill (Colour): Prgression 1
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Prgression 1 (5 mins)

Organisation

In this progression the goalkeeper has the added problem of having to deal with the cross whilst having live players in the area. The goalkeeper must support his players when the cross comes into the box. The goalkeeper must command his area and take the cross. When the ball is not in the area where the goalkeeper can come and catch the ball he must then shout and catch the ball


Football/Soccer Session Plan Drill (Colour): Crossing

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Football/Soccer Session Plan Drill (Colour): Crossing
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Crossing (20 mins)

Organisation

The coach must play the ball into the first player. The blue team must attempt to play into the shaded areas before crossing and scoring from headers or volleys. The goalkeeper must arrange the back four and defensive midfielder to deal with the issue. In the first part of the practice when the ball is played into player 1 the ball must be crossed from behind the right back. There should be success because there is an overload on both sides. If the ball is played into player 2 then the cross must come from behind the left back. in the final part of the practice the coach can play either player (1 or 2) who must work the ball an area behind either full back without any restrictions.


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (10 mins)

Organisation

The small sided game is designed to exagerate the crossing situations. Whenthe ball is played into the wide area the player with the ball cannot be tackled. He must then cross the ball unopposed into the box. The goalkeeper must deal with the type of cross. For the first 5 minutes goals can only be scored from a cross. For the final 10 minutes goals can be scored from anywhere on the pitch. The only difference is that the goals scored through normal play count for one goal. Any goals scored from the a cross in the outside area is worth double.


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