Andre Hebert
Name: | Andre Hebert |
---|---|
City: | Berkeley |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
1v1 to 3v3 training with a 2v1 and cognitive emphasis.
Finnish session to 4v4 or 5v5 w/goalies
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1
White passes to blue. Blue attempts to dribble through one of the two far gates.
Progression 1: Coach calls out the cooler of the gate the dribbler must attempt to dribble through.
Progression 1: 2v2 w/coach called color.
Vary the calls timing (i.e. late so plsyers must hold ball) and switch the colors mid game to keep the players thinking
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1
Attacker cannot finish until they have passed the centerline.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
2v1
Defender can pass to either dattacker.
Attackers can not finish until they have passed the center line.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
2v2 Defensive staggered start.
All players live upon 1st pass. Defender can pass to either attacker.
Progression: Take away shooting restriction (centerline)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3v2 Defensive staggered start. Attacking e
All players live upon 1st pass. Defender can pass to either attacker.
Progression: Take away shooting restriction (centerline)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3v3
All players live upon 1st pass. Defender can pass to either attacker.
Progression: Take away shooting restriction (centerline)
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
warm up tag (10 mins)
Warm up
On blue's initiative they try to run through one of the two far cone gates w/out being tagged by white.
Progression: 2v2