Stuart Wood
| Name: | Stuart Wood |
|---|---|
| City: | INVERURIE |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
session on keeping possession, attacking and working on transition

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
noughts and crosses
mark out 9 squares with cones (squares the size of your choice, think about the players you have and ability when doing this)
put a cone for each bib colour by the side of each square
plenty of balls around the edge of the playing area
7 v 7 (1 player of each to be the tackling player) this can be altered for the amount of player you have
object of game
each team choose a square on the outside (leave the centre square free for the first attempt)
the Team (starting with the ball) complete a set number of passes without the opposing player winning the ball or the ball going out of the square.
each team pick a tackler between them and they join the opposing teams square to stop the 7 passes, this player can be changed for another player on their team at any time but the opposing team can keep completing passes while this happens.
if the set number of passes is completed the team place a cone in the square and they have now won that square. this square can't be used again until the restart of a new game
If the ball is won or the ball goes out of the square, the team must pick a new square to try to get 3 in a row or stop the other team from doing this.
winning team is the team who wins 3 square in a row, horizontally, vertically or diagonally
the teams that wins gains a point and it's first to 3 points to win overall.
coaching points,
quick accurate passes
head up
good communication, (asking for a pass or selecting a square)
good team work

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
noughts and crosses

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
noughts and crosses
mark out 9 squares with cones (squares the size of your choice, think about the players you have and ability when doing this)
put a cone for each bib colour by the side of each square
plenty of balls around the edge of the playing area
7 v 7 (1 player of each to be the tackling player) this can be altered for the amount of player you have
object of game
each team choose a square on the outside (leave the centre square free for the first attempt)
the Team (starting with the ball) complete a set number of passes without the opposing player winning the ball or the ball going out of the square.
each team pick a tackler between them and they join the opposing teams square to stop the 7 passes, this player can be changed for another player on their team at any time but the opposing team can keep completing passes while this happens.
if the set number of passes is completed the team place a cone in the square and they have now won that square. this square can't be used again until the restart of a new game
If the ball is won or the ball goes out of the square, the team must pick a new square to try to get 3 in a row or stop the other team from doing this.
winning team is the team who wins 3 square in a row, horizontally, vertically or diagonally
the teams that wins gains a point and it's first to 3 points to win overall.
coaching points,
quick accurate passes
head up
good communication, (asking for a pass or selecting a square)
good team work

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
pass and attack
1 large goal and 2 small one
1 pole
plenty of balls
4 cones
7 (reds) v 7 (including keeper) blues
object of game
4 reds start in a square marked with cones near the half way line.
2 reds start either side of one of the small goals
red forward starts near the half way line
4 blue defenders start on the edge of the penalty area with the holding midfielder in front
1 keeper in goal on defending teams side
4 reds in the square aim to complete 5 passes with out the ball going out the square or the blue player winning the ball
if reds complete the 5 passes the ball can go wide to the red player waiting wide so they can attack the blue full back
if the ball goes out of the square or the blue player wins it the goalkeeper can get the ball out of their goal and start a counter attack
if the reds attack the 2 players work together to get past the pole by the penalty area and cross for the oncoming players to try to score
if the reds score they get 2 points.
If the blues win the ball they try to counter attack and score in one of the 2 smaller goals near the half way line. if the keeper get possesion from a blue attack they can try to throw or volley the ball into one of the small goals. if the blues do get the ball in a small goal they gain a point.
coaching points
the speed should be at match speed
2 wide player to vary attacks. the player to offer for a pass or to make decoy runs.
players to attack different areas, (good communication)
blues to keep good shape,
keeper to speak to help defense, and to move in relation to the ball position and the centre of the goal
reds to read transition if possession is lost.
good quality passes and movement.
progression
add extra points for header, volleyed or 1 touch finishes.
if defending is the aim of the drill swap a blue to a red to add an extra forward or visa versa if attacking is the aim

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
standard game with conditions
a standard 7 v 7 game
if a team wins possession in their own half and score without the opposition touching the ball a bonus point is gained
if the keeper coaches a ball or secures the ball they can throw or volley into the small goal to gain an extra point
progression into a non conditioned game
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
one bounce (5 mins)
1 bounce keepee ups
has a group try to get as many with only 1 bounce allowed