Jeff Ashton
| Name: | Jeff Ashton |
|---|---|
| City: | Stoke-on-Trent |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Session Organisation
Area 60x40yds, divided into 3 equal zones, with appropriate size goals at each end, as illustrated.
16 players (incl. 2GK’s), arranged 2-2-2 +2 Floaters , as shown in the diagram.Supply of balls by each goal.
Players are restricted to the designated zones & off-side applies in each end zone.
Practice starts with: ball rolled-out from GK. Team in possession, look to play through the thirds
of the field, varying speed of attacking play & using 1/2 touch passing, if possible.
Open play continues until the ball goes dead. The practice then recommences with initial set-up.
Detail
Quick passing using 1/2 touch (if possible), to eliminate pressure..Recognition of when to use 1/2 touch passing & when to slow-down play to secure ball retention. Use of different skills & foot surfaces to maximise 1/2 touch/quick play.
Making good decisions when quick play sequences are unavailable. Simple progressions for this practice are:Units can push-up & drop-back into next zone to create 5v5 in single & two-zone play.
All players are ‘free’ & interchange roles & positions.
Four Corners
Technical
Angles & distances of support. Appropriate speed of passes & inter-passing.
Changing tempo (e.g. slowing down play, to speed-up & vice versa).
Early selection of individual finishing techniques & execution.
Tactical
Stretch opponents from end-to-end & side-to-side.
Combination play, using minimal touches.
Physical
Develop Aerobic and Anaerobic capabilities of players. Game specific work
Psychological
Don't switch off and be patient. Test own ability when playing under pressure.
Social
Communication and encourage

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Session Organisation
36x44yds with goals at each end & half-way line marked with cones, as illustrated.
14 players (incl. 2GK’s), working in 2 teams of 7 + 4 floaters, organised 4 Defenders v 2 Attackers in each half of practice area.• Supply of balls at side of each goal.• Practice starts with: GK rolling-out to D, who combines with team mates against 2A’s to create an opportunity to shoot at goal from within defensive half. • 2A’s in attacking half, look for rebounds & deflections to score.
• GK restarts practice from opposite end if a shot misses the target or plays on if a save is made.
Detail
Early assessment & awareness of space available before/whilst spreading-out to receive from GK. Patience in build-up & possession to establish good opportunities to shoot.
1st touch to set-up shooting opportunity, or shoot with 1st touch. Shooting skills: swerving the ball, power shooting, lofting over GK, keeping shots low, angled shooting across face of goal etc A’s expect ball to become available from GK mishandling or from frame of goal.
Simple progressions for this practice are: A team defender moves forward with ball into attacking half to create 3v4. Floater players on each side of the pitch on 2 touch only.
practice area who plays for team in possession, looking to cross or drive ball into main playing area.
Four Corners
Technical
Work on passing,receiving,and shooting skills, dealing with the ball under pressure in tight areas
Tactical
Understand movement and angles to receive in tight areas
Physical
Aerobic Fitness through Game Situations. Speed/Strength and Power will be achieved through game specific work.
Psychological
Test the ability to work under pressure and set personal objectives.
Social
Communicate and encourage team mates
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Fastbreak (25 mins)
Session Organisation
60x40 play area + 2 10x40 target free zones. Play 5v5; 6v6 + 1 floater.
Detail
High intensive session. Team in possession to score need to recieve from team player in a target zone and pass the ball into the opposite target team player, the final pass must be made inside the final 20yd zoned area. Target player receives the ball unopposed and runs the ball back into play.Player who made the pass becomes the zonal target player Floating player can only combine with team in possession and not swope positions with target zone player.
Four Corners
Technical.
Work on Receiving skills, dealing with the ball under pressure, passing and keeping possession by using the ball effectively.
Tactical
Individual rolls and resposibilities,positive play, identifying when to run and when to retain possesion.
Physical
Develop. Aerobic and Anaerobic capabilities of players. Game specific work
.
Psychological.
Test the ability to work under pressure, scenario
Social
Encourage your team mates